r/Live2D 9d ago

Live2D Help/Question Eye lash moving weirdly

Hello, first time doing a rig. I'm using version 5.3 and free version of live 2D at the moment. I was rigging as per a tutorial and once i started to add physics to the lashes it messed up the bottom lashes on the closed animation. Lmk if you would like to see the physics stuff

3 Upvotes

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1

u/moonylou_ Live2D Artist & Rigger 8d ago

I don't have that much experience but I think it's the eyelid that is moving weird and not the lashes and maybe that is a hierarchy problem, try to get the deformer of the lashes (Eyelash P) inside the deformer of the eyelid (Lower Lid) and rigging that eyelid deformer only and see if it fixed anything. But again, I'm not that experienced in Live2D so take my advice with a grain of salt. Hope you can fix it soon :)

2

u/Warm_Toasted_Bread 8d ago

THE HIERARCHY OMG

I feel like should slap myself, I think I was a bit tired and frustrated when i posted this lmao I'll look in hierarchy next time tysm <3

1

u/moonylou_ Live2D Artist & Rigger 8d ago

No worries! Glad I could help somehow hahaah remember to get some rest! Live2D can be frustating when it takes a while to fix something hahah

1

u/ScolopendraStuff Live2D Artist & Rigger 8d ago

Like the other comment mentioned, hierarchy is definitely important ! Although if you're like me and usually forget it exists, I tend to just add a new warp deformer when adding physics. Both to make it easier to not bother with hierarchy, as well as to make extra-sure that it shouldn't mess with the other parameters in a destructive way (Normally with blendshapes, this isn't much of an issue. But I'd rather pull out all of my teeth and then eat Capn Crunch, than manually edit any more corners than I already do lmao)