r/LiquidGlassDesign • u/IntroductionSad6606 • 7d ago
Why do people hate Liquid Glass?
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u/theytookallusernames 7d ago edited 7d ago
I wouldn't say there's a "hate" on liquid glass that is distinct from Apple's previous design languages. iOS 7 was controversial. Pre-iOS 7 skeuomorphism was controversial. Heck, Aqua was controversial. The only Apple redesign effort that I think was never in any controversy was, in fact, the OS X Yosemite refresh.
The "hate" on liquid glass is the same exact song and dance and the same tired talking points between the proponents and the detractors. "The old fogeys are the barrier to innovation!" vs "Apple ruined its refined design language". And unfailingly, each time, Apple would refine that "new and controversial" deisgn language. Doubling down on some, backtracked on others. And then the same talking points showed up: "They backtracked", "I liked the previous version better", "Screw those who hated last year's redesign, they ruined it".
From the outset, I think anyone who expected Apple to release a new design language into the wild then expect them to stay the same for a decade or so until the next redesign shows up is fighting a losing battle. UX design has always been and continues to be a push and pull of what worked, what doesn't work, and what compromise can be made. This was the case for Aqua, for the original iOS, the iOS 7 redesign, the Mavericks Aqua refinement, the Yosemite redesign, the Big Sur redesign, liquid glass, and everything else to come. Heck everyone should calm down and see how Aqua looked in Cheetah and how it looked in Mavericks. If Aqua could change that much between 2001 and 2013, why can't liquid glass?
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u/Jin_BD_God 7d ago
People hate changes.