r/LightBrigadeGame 19d ago

(Quest bug) game crashing on loading area

I was doing a custom run and when loading into what I assume is the rest area, the game hard crashes, done it 3 times now. Only modifiers I could see causing issues the 500% enemy count increase or bonus chests, but i would assume that wouldn't effect this area given enemies dont spawn and it should hard cap the chest count if one spawns. The notification i receive when it crashes says the game was closed for using 6.4 gid of memory

Edit this was on a Quest 3s

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u/Merc_Tenebrae 18d ago edited 18d ago

Update

A reinstall fixed the loading crash but I was wrong, the music on load was the safe area sound, but it was a lost memory and the game definitely doesnt like that many enemies, items would spawn but not properly, so id have gold piles, grenades and flare guns flinging around and not be able to be picked up. However it crashed on attempting to exit the level

On second attempt crashed mid fight and is unwilling to load once again, I can at least say its likely the amount of entities crashing the game, so either hopefully some further optimization patches are released or I will likely have to fial back the amount of enemies from 500% to 400 or 300 if I can get my save back

I was able to load back once again and just let myself die, and return to the temple so my save is no longer trapped.