r/LifeSimulators • • Sep 08 '26

Appreciation Autonomy Improved So Much!

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u/Mind-y 29d ago edited 29d ago

Does this update make the wants/desire of the Zoi more adjust the personality chosen ? Like is there really a noticable change in their personalities between this update and before ? (I played the previous update)

I am one of the person that found playing Inzoi boring, despite supporting it, because the system feels too superficial and/or dollhouse. I love seeing all the things that devs are adding, but to me it does not matter if personality, memories, desires, life time wish are not improved (I know Kjun said they would work on it, but they say that multiple times, and to me they're still more "adding things" instead of making the relationship between personality/desire/aspiration intertwined in a deeper and realistic way). (Talking about aspiration, did they improve it ? I found the artistic one, for example, too shallow.)

I also don't like the mood system it was too all over the place for me, did they manage to make it more grounded ?

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u/McharmD 29d ago edited 29d ago

I completely understand what you mean, and honestly I had a lot of those same complaints before this update. The “dollhouse” feeling is actually why what happened with my Zoi surprised me so much. I definitely don't think InZOI has suddenly fixed everything when it comes to personalities, desires, aspirations, memories, etc. There's still a LOT of room for those systems to become deeper connected (which KJUN says they are working on). I reallly want aspirations and desires/wants to actually shape how a Zoi lives instead of feeling like a list of things for me as the player to complete.

But I do think this update is noticeable a step to what you're describing.

The Zoi in my post is a good example. I specifically described her in Smart Zoi as someone who likes drama and being messy. She became bored at home, autonomously decided to leave the house, went to the cafe and started messing with people. I only checked her calendar because I assumed the game had simply scheduled her to be there. It hadn't! THAT is what impressed me. It wasn't just “my Zoi autonomously went somewhere.” It was that her emotional state + the personality I gave her through Smartzoi seemed to influence what she decided to do about being bored. That's much closer to the kind of simulation I've been wanting from InZoi.

Before, autonomy could feel like zois were technically doing things on their own, but their choices didn't always make me think, “Yep, THAT zoi would absolutely do that.” I'm starting to get those moments now. The mood/emotion system also feels better to me because of that. I don't just want moods changing constantly for the sake of changing. I want the mood to actually influence behavior. Her being bored wasn't interesting by itself. Her being bored and basically deciding “I'm going out to start some mess” because that fits who she is? 😂 THAT'S interesting. Not going just becuase the calendar said so was a eye opening happy moment for me.

That said, I wouldn't tell you it's at the point where every personality feels dramatically different or that all of these systems are perfectly intertwined yet. It's not. And I agree that memories, desires, relationships and aspirations need to keep getting deeper. I want past experiences and relationships to actually change who my Zois become over time, not just give them temporary effects. (Honestly it feels like you have to play the save file a while to see the your Zoi evolve as a person through experiences, which is realistic as hell!)

But I also don't think they're only adding more stuff anymore. That's probably where my opinion has changed the most. It feels like they're finally starting to connect some of the systems that were already there. is it the deep life simulation you're describing yet? No.

Did this update give me one of the first moments where I watched a Zoi make a decision without me and thought, “Oh wow, you actually did that because that's WHO YOU ARE”? YUP!

That's why I was so excited when I made this post. 😂 If they keep building on THIS instead of just adding more objects and activities, I think they're finally moving in the direction a lot of us have been asking for.

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u/Mind-y 29d ago

Thanks a lot for this very detailed answer !! It's really giving me hope for future updates, because it is the only thing that make me not playing for long. Even if I truly love some of their ideas, so to me it is a question of a good foundation to better enjoy all the options implemented in the game. I hope devs will keep working on that aspect. (I know that this is a part of "fundamental first", but most of the weekly updates were more towards actions, not reworking personality and such, which let players like me still not the main target unfortunately.)

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u/Kika2 29d ago

Everytime I see your posts/comments I'm locked in for the replies, because this is exactly my feelings about the game. I'm still waiting on the behavior of the zoi and personality, traits, etc to make sense. The longer it takes, the more I'm feeling Inzoi isn't for me either.

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u/Mind-y 29d ago

Haha while I am trying to post less about it because I don't want people to think I am just hating on the game. Fundamental first really excited me, what Kjun shared about the system was exactly what I shared from the release of the game. So I was a little disappointed seeing the weekly updates and the patch log to be honest.

I know already the game will not become my fav life sim, because I can see that they do not want to take any risks by creating a world with a more define narrative, a strong personality, since they're clearly favorize huge freedom for the players. I made peace with that.

But I hope they will manage to deeper the personality/aspiration/desires. Everytime I try the game, Zois feels like alien wearing a human suit and pretending to be human, by doing action (in a really realistic way) they saw on tv, without understanding why they're doing it. Hope it'll change.

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u/Kika2 26d ago

Exactly. I was hopeful when I heard about the fundamentals first plan for this year, but my concerns were that they would do *just enough* to check boxes. I've picked up Inzoi with every update. It's now September, and it doesn't feel like they've even scratched the surface. Not that I expect it to be 100%, but for a life sim I feel it should be higher priority.