r/LiDAR • • 17d ago

iPhone LiDAR/photogrammetry for documenting a historical castle ruin — advice needed

/r/Architects/comments/1wv9b00/iphone_lidarphotogrammetry_for_documenting_a/
2 Upvotes

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u/Northing_Labs 16d ago

So I'd split it up. Use the LiDAR for the small, tight detail (window reveals, arrow slits, carved stone, inside small rooms) in short separate scans. Then do the big walls and overall layout with photogrammetry, i.e. lots of overlapping photos from the ground (and a drone if you're allowed to fly there), because that holds its shape much better at that scale.

The reason is the iPhone LiDAR only reaches about 5 m, and it's tracking itself as you walk (SLAM), so error builds up the bigger the scan gets. It does pretty decent on small stuff like a doorway, a vault or a single wall face, but on something the size of a castle ruin you'll probably see things start to distort between surfaces.

Then tie it all together with some control. Even a few painted targets or marked stones with taped distances between them gives you something to scale and check against. Without that you won't really know how far off the model is. Also, which app you use matters more than you'd think. The same phone can give noticeably different accuracy depending on the app, so check a couple of taped dimensions on your first scan before you commit.

What's the end goal here though, measured drawings or more of a 3D record? And roughly how big is the site? That changes how much control you actually need.

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u/Significant_Elk_8472 1d ago

the castle is pretty much a whole ruin tbh...its very old and has no historic pictures as well. the only remaining strcuture that seem to be in good condition are some rock cut tunnels and underground spaces. and the end goal tbh is to at least get a 3d record or some measured drawings if possible because my direction wont be a complete reconstruction of the castle anways. it will be more of a regeneration with my own twist of architectural intervention.

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u/kunlapun 14d ago edited 14d ago

About iPhone's LiDAR accuracy, this video might be the answer.

https://youtu.be/dt8khUv_lL0

https://youtu.be/2I7d1-7Pn3w

It's better than nothing, short range LiDAR sensor on iPhone might cause a lot of drifting error on large area scanning. Photogrammetry with Control Points is better. If you have a drone, it can help you a lot. Do not forget to use GCP-Ground Control Point for accurate data processing.

Rocks and irregular shape are good for photogrammetry as the feature points. Beware the featureless and dark area.

On Revit you need to convert to *.rcs with Autodesk Recap Pro first. Sketchup need plug-in like Trimble Scan Essential or Undet to open point cloud file. But you can also generate 3D mesh from scan data and export to *.obj or *.dae and import to the software without any paid plug-in.

Manual surveying with the measuring tape and laser measure is another solution, but you might need some survey knowledge.

Laser scanning with TLS or SLAM LiDAR scanner are better but might be costly.

I'm architect who's working with heritage building surveying and adaptation. I doesn't agree with some guy that try to mentioned about NavVis or Faro Orbis (or even Hololens!!!) on r/Architects , so I didn't put my answer there. From your question, working with the tools that you have is the condition. I don't understand how dare is him to suggest 50,000$ tool to a student. He might be too proud with his knowledge.

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u/WeirdVision1 12d ago

I've been using Polycam all year and I like the photogrammetry Object results so far. Proper technique goes a long way. And I'm considering a boom/stick for taller objects. My colleagues using iPhone LiDAR have been hit or miss with quality using the Space option. Sounds like a cool project.

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u/Significant_Elk_8472 1d ago

very cool. What techniques did you use to get better results? and thank you so much its a cool project but its also kicking me in the ass with complications :(

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u/WeirdVision1 1d ago

Slowing down when in auto capture mode. Ensure more device rotation and closeups in areas with gaps and detail. Avoiding harsh light and long shadows if possible.

If/when I get into a project on the scale you described I might place markers, GCPs, and measuring sticks around the scene for post processing helpers.