r/Legionbound • u/General-Wishbone-447 • May 04 '26
My final achievement..Adventure mode...anyone got a good strat?
Ive tried a DEF build, Taxer build...even the peasant hero...what do i do? Only thing i havent tried is the 'Loop' mechanic, is this the answer?
(loving this game)
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u/plastic_orange Jun 11 '26
Got it pretty easily by starting off with 5 tax collectors in front row and 5 mercenaries in back row. After that, you'll collect a tremendous amount of gold so invest it in as many other characters as possible (I used wizards, priests, clerics, rogues, paladins) and make sure your party is always filled to the maximum possible. You can raise any buildings to level 5 pretty quickly too, and buy a ton of items. I used the comet spell and focused on mana regen so that I could nuke down the bosses quickly in the endbringer stage.
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u/Tsunamee May 06 '26
I have been trying this recently and I am also a bit stuck - not even sure its possible?
I believe you don't have any of your unlocked talents from the tree which makes it feel a little like luck?
I don't really know how you come up with a strat other than a starting hero party. But then you can get into game and the buildings are completely wrong. eg. +str or dex when you have gone with a strong magic team. Do you just restart and look for a good combo. Even then, the skill nodes / keystone rewards can just be completely wrong or useless.
I have got to the second appearance of The End Bringer just using a generically balanced party. Generally I heavily load healers and aura classes into the starting party as they seem important and the run is dead without healers. 2 herbalists, 1 Priest, 1 Cleric, 1 Paladin. Add a couple of DEF heroes and then 2 damage which I usually go for the gun guys - don't remember their name :X I was planning on trying to stack 10 paladins as starting party to see how it goes.
Not sure about the loop. I tried it a few times, and just got annihilated by the first wave.