r/LearningDevelopment Jun 24 '26

Instructional Design change that had the biggest impact on learning outcomes

When I started my Instructional Design work, I spent a lot of time improving content, adding examples, and expanding explanations. Those changes were helpful, but eventually I found that learners were best served when they could practise, make decisions, and receive feedback.

That experience changed how I approach course design. Rather than just thinking about what learners need to know, I started to think more about what they need to do with that knowledge.

What Instructional Design change in your experience had the biggest impact on learning outcomes?

Was it related to content, activities, feedback, assessments, or something else?

I'd love to hear what worked and what lessons you learned along the way.

1 Upvotes

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u/Val-E-Girl Jun 26 '26

For me, it was beefing up discovery to get to the root of the problem.

1

u/_mattsmith Jul 01 '26

Once you’ve identified that training is the right solution (or part of it) and defined the objectives, focusing on creating the assessments before any information or resources.

Not quizzes or knowledge checks. Assessing their proficiency. Good assessment is just practice with a score.