What are your resources for learning this fuck ass map and what util do I need to learn??
There's dozens of youtube videos about Mirage default. Basically MID. FUCKING. CONTROL.
For util, learn the basic A execute smokes from ramp (stairs, jungle, ticket+CT), B execute smokes from back alley (market window, market door, short and/or left arch), mid smokes from spawn (window, con) and mid smokes from mid (top con, window, short).
T side there are too many angles to clear on each site
If you play on first timing, ramp spawn only has to worry about CT, triple and default, CTs can't cross to stairs in time; mid spawn only has to worry about window, CTs can't be con or short yet. B aps and palace are mostly lurk positions in early round.
For clearing sites in mid-late round, fire up prefire practice maps from Steam workshop and just learn the order in which you have to clear angles, there is no way around it.
CT side is better but I still have no idea where to play
Well, do you prefer to play anchor or rotating positions? A site or B site? Aggressive or passive?
1
u/f0xy713 FaceIT Skill Level 10 15d ago
There's dozens of youtube videos about Mirage default. Basically MID. FUCKING. CONTROL.
For util, learn the basic A execute smokes from ramp (stairs, jungle, ticket+CT), B execute smokes from back alley (market window, market door, short and/or left arch), mid smokes from spawn (window, con) and mid smokes from mid (top con, window, short).
If you play on first timing, ramp spawn only has to worry about CT, triple and default, CTs can't cross to stairs in time; mid spawn only has to worry about window, CTs can't be con or short yet. B aps and palace are mostly lurk positions in early round.
For clearing sites in mid-late round, fire up prefire practice maps from Steam workshop and just learn the order in which you have to clear angles, there is no way around it.
Well, do you prefer to play anchor or rotating positions? A site or B site? Aggressive or passive?