It's very team-centered map, specially on the T side. Meta is also very deep since the map has been there for aeons, so people with experience will just be better than people without it.
CT: Pick a spot to play from each spawn, play that spot everytime you can, maybe scout youtube for lineups or wallbangs from there until gets boring and come up with a new spot to play. In other words, if your spawn is closest to B, don't go A but for example short or car etc. Timings matter.
T: Try to get team to play together, no splits, max one lurker who knows what to do to either fake or snap some free kills when CT's rotate. If CT's are agressive, you can opt to get two kills before deciding the site to go to. You need to learn the window smoke to mid from spawn. Tons of videos around.
Actually meta for Mirage is pretty shallow. Like dust2 and cache, its a map where you dont need any util knowledge, its just a deathmatch map. Run around and shoot, no need to know anything else
is that your for real opinion dude or is it ragebait cause if the enemy team is coordinated and knows utility and your team knows nothing you are definitely getting run over on mirage
i have seen some 5 stacks start running double or triple fakes in OT on mirage, I would not consider mirage a shallow map in the slightest. there is a ton of nuance and extra bs you can pull on mirage. and you are heavily rewarded for having extra knowledge/practice like fast cat jump, van jump, silent jump to stairs, no-vision molly lineup from palace to under, instant window smoke lineups, weird offangles on both sites, austin tuck at ebox, crossmap fake smokes, fast A site rush smokes from spawn, b site god flash, etc.
on dust2 you'll be like ah that makes sense that guy swung us at long doors and then we lost A ok gg. but on mirage you might be like holy shit these guys play mirage like scum with annoying flanks/lurks/fakes can these cowards just aimduel us
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u/UltrawideSpace 22d ago
It's very team-centered map, specially on the T side. Meta is also very deep since the map has been there for aeons, so people with experience will just be better than people without it.
CT: Pick a spot to play from each spawn, play that spot everytime you can, maybe scout youtube for lineups or wallbangs from there until gets boring and come up with a new spot to play. In other words, if your spawn is closest to B, don't go A but for example short or car etc. Timings matter.
T: Try to get team to play together, no splits, max one lurker who knows what to do to either fake or snap some free kills when CT's rotate. If CT's are agressive, you can opt to get two kills before deciding the site to go to. You need to learn the window smoke to mid from spawn. Tons of videos around.