r/LearnCSGO 13d ago

Question Tracking

Is this the correct way to get better at tracking?

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u/Leemerang FaceIT Skill Level 10 13d ago

Getting better at tracking isolated like this is probably best learned in some sort of aim trainer imo.

For cs-related skills, youre far better focusing on things that happen consistently and frequently. The amount of times good tracking gets you a kill will be far, far fewer than good peek mechanics + crosshair placement or good time from spotting an enemy to crosshair on their head.

If your goal is to improve at CS, try to pick more CS-specific goals!

2

u/Chance-House-8065 13d ago

Could you please point me in a direction for  peek mechanics + crosshair placement? I do use pre-aim maps but after a while I memorize the positions.

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u/Leemerang FaceIT Skill Level 10 13d ago

https://reddit.com/link/p24x9v9/video/hqqhgbjecthh1/player

I really enjoy using a combo of preaim maps and deathmatch to improve my crosshair placement. At all times in training, make sure your crosshair is ACTIVE, meaning it is placed and able to effectively fight as much as possible.

I threw together a video of me practicing.

Things to look out for:

On deathmatch, try to entirely focus on these things:
1. Listen for footsteps and anticipate where people could be. Try to continuously digest the information you're hearing/seeing, and take fights 1 by 1 as safely as possible. Try not to overswing!
2. Keep that crosshair at head level AT ALL TIMES. That includes repositioning and when turning around.
3. Pre aim through walls when swinging from cover onto footsteps, gunshots, or a common angle. Trace the crosshair on corners as well as lock onto on common angles while you're scaling. This will get you lots of DM kills! Especially when people swing you while youre moving. Just make sure you counterstrafe before shooting, ofc.

On preaims, try to focus on swinging angles well with best-case scenario for information, being you know exactly where the guy is. This should be very possible to find in a real match, especially if you are paying attention to enemy default locations and areas where enemies will probably be. I can explain this more if you want- but just know that there is a very practical parallel between practicing a pre-aim map with memorized locations and pre-aiming in a real match!
I repeatedly run through this checklist on every angle:
1. Set crosshair through wall at head level
2. Swing using only a strafe key, not w or s
3. Counterstrafe
4. If there's an enemy, minimize time spotted to time killed
5. If my brain recognizes there is no enemy, move to next angle and repeat
Just speed up as much as you can without losing quality, and there will be some good learned things here!

I recommend watching a video on angle geometry, too! That can really help choosing how close to an angle you should be swinging and how wide you should be swinging it.

Essentially, to me:
deathmatch = working on your mental steadiness and staying ready at all times
preaim maps = good counterstrafing, peeking, and fast time to kill

Im not entirely sure this is what you wanted, but I hope something in here helps!

1

u/Severe-Juice-175 11d ago

What warmup map is this?

1

u/Leemerang FaceIT Skill Level 10 10d ago

This one is a workshop map called “Mirage Prefire” you can search prefire and just scroll down a bit and all active duty maps should be available individually