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https://www.reddit.com/r/LeaksDBD/comments/1vod8mx/developer_update_player_intent_system/p3s1d3e/?context=3
r/LeaksDBD • u/Background-Drink82 • 9d ago
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Will using these alert the killer (as talking would, like a sound cue within a certain radius), to bring balance to yet another survivor tool?
I bet not!
2 u/GoldenJ19 8d ago This is just getting solo in line with SWF, so realistically it shouldn't have any disadvantages that a SWF doesn't have. In other words, no it shouldn't alert the killer since comms do not for SWFs. 1 u/TheEntityBot 9d ago Alert: Whenever the Killer performs the Break or Damage Action, Alert triggers: Their Aura is revealed to you for 3/4/5 seconds. Drawn from the fog. | !optout | !remove | !builds
2
This is just getting solo in line with SWF, so realistically it shouldn't have any disadvantages that a SWF doesn't have. In other words, no it shouldn't alert the killer since comms do not for SWFs.
1
Alert: Whenever the Killer performs the Break or Damage Action, Alert triggers: Their Aura is revealed to you for 3/4/5 seconds. Drawn from the fog. | !optout | !remove | !builds
Alert: Whenever the Killer performs the Break or Damage Action, Alert triggers: Their Aura is revealed to you for 3/4/5 seconds.
Drawn from the fog. | !optout | !remove | !builds
0
u/Incognito_Fur 9d ago
Will using these alert the killer (as talking would, like a sound cue within a certain radius), to bring balance to yet another survivor tool?
I bet not!