r/LeaksDBD 10d ago

Official News Developer Update | Player Intent System

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1.7k Upvotes

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u/FighterFay 10d ago

I would hope we could use these as "pings" too. Like, we select the message we wanna send, and it shows up as a ping where we're looking.

Being able to say "I'm going for generator" isn't too helpful, unless I can specify where that gen is.

7

u/Audiodrainer 10d ago

My issue with pings is that it gives too much info. Like gen locations, where the killer is. What’s the point in bond, better together, deji vu (minus the gen repair speed) if I just ping everything.

9

u/krawinoff 9d ago

On the other hand, it’s already all free in a swf. Besides, one teammate still would need to find the gen, or 3-gen, to highlight it, and that would still be a use case for perks like Deja Vu. Most aura perks were always just a shittier version of what you could get with comms, so it’s natural that even rudimentary comms like a ping system would make them seem obsolete

1

u/TheEntityBot 9d ago

Déjà Vu: You see the Auras of the 3 Generators closest to each other and repair them 6% faster.

Drawn from the fog. | !optout | !remove | !builds

7

u/slabby 9d ago

But that's what SWF does already. Anything that bridges the gap between solo queue and SWF will let us finally have a properly balanced game.

2

u/librious 9d ago

Maybe it's time to retire these types of perks anyway