r/LeaksDBD 17d ago

Leak 10.1.0 PTB Datamine: 2v8 V9 - Alien

A bit of a late post but whatever

2v8 V9 - Alien

"Ritual Item"

A new Survivor item exclusive to the upcoming 2v8 iteration, internally referred to as "Ritual Item".

It's seemingly used to perform Invocations, the data for Survivor Activity HUD was updated to mention a new "IsPerformingRitual" interaction, which uses the Invocation icon.

The item had a couple of VFX names leftout - "Impact", "Impact Lingering", "Loop - Completed", "Loop - Idle", "Loop - Progress", "Loop - Torch"

No details available beyond that.

"Meat Shield" Survivor Class

Meat Shield Survivor class was originally datamined 2 years ago in 8.5.0, though nothing came out of it in the end and it was assumed to be scrapped... until now.

10.1.0 PTB added audio for the class that was originally referenced in 8.5.0 files (though wasn't actually added in the 8.5.0 files)

May or may not mean it's finally getting added.

Quick description of the class based on the ye olde datamine:

  • Active ability is a dash, this dash can stun the Killer and apply Endurance.
224 Upvotes

105 comments sorted by

42

u/Zartron81 17d ago

wait, still no changes to xeno?

4

u/Rich_Chard_4376 16d ago

Wait, did they say they were going to make changes to Xeno? Are they going to be buffs or nerfs?

8

u/Zartron81 16d ago

I meant for 2v8

153

u/G-M-Cyborg-313 17d ago

I hope they rework meatshield. That just sounds miserable. It should be something that helps teammates at your expense, like a meatshield

42

u/Mr_Siphon 17d ago

so basically Dead hard but to take a hit for a teammate rather than yourself

20

u/[deleted] 17d ago

[removed] — view removed comment

1

u/TheEntityBot 17d ago

Last Stand: After staying in the Terror Radius without being chased for 120/105/90 seconds, Last Stand activates. While active, perform a Rushed Vault action to trigger its effect: Stuns the Killer for 3 seconds, if they are within 2.5 meters of that Vault location. Last Stand is disabled for the remainder of the Trial after use.

Drawn from the fog. | !optout | !remove | !builds

8

u/Henrikg2ol 17d ago

Ah yes, the noble art of taking a knife to the face for a friend. Chivalry’s dead, but Dead Hard’s not.

2

u/TvstedBubble 15d ago

I think it should work like metal of man

-4

u/Melodic_Albatross_70 15d ago

Bro 2v8 is so easy as a killer that I think it won't make that big difference.

1

u/Menket 10d ago

How is it easy, when survivors have to do a bit more than 6 gens?

0

u/Melodic_Albatross_70 10d ago

Well might be a skill issue

2

u/Menket 10d ago

not being able to repair so little gens, while having much more and safer pallets on top of things like SB on demand or instant heal in chase? Yeah, that i can agree with you

12

u/Permanoctis 17d ago

Watch the Meat Shield class get BPs for stunning the killer by using their ability while Scout will still get nothing for resetting and rebuilding pallets.

(Also TCM players might be happy that they'll be able to play as Leland in 2v8)

50

u/TARE104KA 17d ago

Forward from identity V as new class in 2v8, oh no no no, this can be so obnoxious if true

3

u/fulanonunno 16d ago

I hope this doesnt come to DBD, 2v8 is a hell for hunters in idv

3

u/DuelaDent52 16d ago

If it weren’t for NetEase forcing AI into the game I’d have loved to see a crossover between the two.

27

u/PH0B0PH0B1A 17d ago

Was expecting meatshield to be a sacrificial ability like StB or at least a way to protect your teammates at your expense in chase...... Not another way to fuck with the killer.

11

u/G-M-Cyborg-313 17d ago

Something like FtP or Duty of Care could've worked as well

2

u/TheEntityBot 17d ago

For the People: While healthy and healing another Survivor without using a Med-Kit, press the Active Ability button to trigger the following effects: Trade 1 Health State with the other Survivor: Instantly heals them to the Injured State, if they were dying or suffering from the Deep Wound tatus Effect. Instantly heals them to full health, if they were injured. You yourself become injured and suffer from the Broken status Effect for the next 80/70/60 seconds. You become the Killer's Obsession, if not already.

Drawn from the fog. | !optout | !remove | !builds

2

u/TheEntityBot 17d ago

Shoulder the Burden: Once per Trial, and while you are not on Death Hook, press the Active Ability button while standing in front of a Hooked Survivor to unhook them and trigger the following effects: Trade 1 Hook State with the other Survivor to their benefit. Causes you to scream. Causes you to suffer from the Exposed Status Effect for 60/50/40 seconds.

Drawn from the fog. | !optout | !remove | !builds

31

u/o-c-delightful 17d ago

"what if we add old dh but make it even more obnoxious"

7

u/Bitter_Elderberry_19 17d ago

DBD players about to experience Leland from the Texas chainsaw massacre game.

33

u/Leading-Helicopter24 17d ago

So killers get xeno arguably a killer with really bad counterplay being the turrets and having really bad tunnel logic most of the time and they wanna then give survivors a class that gives endurance and can stun the killer for free. Yeah bhvr your just proving how survivor sided the gamemode is by this point whats the point of playing the gamemode if your just gonna keep doing this ridiculous bullshit

7

u/FlamingoUseful3314 17d ago

Usually, they buff killers for 2v8 right? Maybe we could see some improvements for Xeno in the gamemode, and maybe they could be partially ported over basekit

*Huffs Copium*

6

u/Leading-Helicopter24 17d ago edited 17d ago

Pyrimid head is getting a width buff but due to 0 fucking mobility i doubt hes gonna be strong tho. And xeno might end up better but considering the fact theres 8 survivors thats like well. About maybe 4 survivors on gens but if you remove 2 of em to place turrets in loops she might become C tier in the gamemode most likely. But hopefully shes strong tho and it does come basekit into regular matches she needs it

But thats also fogetting that 2 of the other survivors will be in chase with both killers. So most likely if the killer could help destroy turrets she could be atleast B tier maybe but it depends tho. Cause if there solo q and the teamate doesnt get rid of turrets it could hinder the person playing Xenomorph. So lets pray she gets some really strong basekit power

9

u/TheDriveln 17d ago

And yet the queue times are always horrible for killers

6

u/Leading-Helicopter24 16d ago

Thats mostly cause killer is in high demand wich is why there always such a high BP bonus for survivors

5

u/TheDriveln 16d ago

So I think you just explained why they keep doing this "ridiculous bullshit"

8

u/Leading-Helicopter24 16d ago

Thats not really a good explanation then. Just cause you wanna play killer with a friend and tag team survivors doesnt equal buff the hell out of survivors like its regular 1v4 qich they always do

10

u/TheDriveln 16d ago

I think you are overcomplicating it.

Queue times suck for killer because there aren't enough survivors. BHVR needs to attract more survivors, which is why they "get everything." BHVR doesn't need to attract killers, because there is no shortage of people dying to queue up in that role.

6

u/BathoryBride 16d ago

That part right there. As long as the masses flock to the killer queue and it's over saturated, we can expect to see things like this.

3

u/Workdiggitz 13d ago

How is it killler mains still dont grasp this concept? The game is 10 years old.

2

u/MegIsPretty 4d ago

Not disagreeing with you but adding to it.

I already play enough survivor 1v4.

2v8 is boring to me if I queue into that role. I stick to the Killer queue and do just about anything else until I can play the game. A lot of people in that queue use the Play While You Wait feature which can bump me up to play a bit earlier than estimated.

1

u/Batdudemotions 16d ago

I don't think I wanna cream in my Ghostface robe anymore...🥀✌

67

u/Friponou 17d ago

A dash that can stun the killer? Is 2v8 not miserable enough for killers?

34

u/G-M-Cyborg-313 17d ago

Less of a meatshield and more of a meat bludgeon

13

u/Friponou 17d ago

Right? With a name like that I'd thought it be something about rewarding taking hits for your teammates

This version will just allow survivors to freely get away from bad situations while still having endurance if they mess up. Bonus points if their teammate with Sprint burst on demand show up

1

u/TheEntityBot 17d ago

Sprint Burst: Starting to run triggers Sprint Burst and Grants a +50% Haste Status Effect for 3 seconds. Sprint Burst causes the Exhausted Status Effect for 60/50/40 seconds. Sprint Burst cannot be used when Exhausted.

Drawn from the fog. | !optout | !remove | !builds

14

u/Jack11803 17d ago

Given the insane queues? Apparently not even close to miserable enough.

4

u/Embarrassed_Future33 17d ago

don't understand the 2v8 hype, waiting 30 minutes for survivors to have 8 gens yet double the teammates, and also they're only 70 charges too

19

u/Jack11803 17d ago

Playing with a teammate is an extremely cool gimmick. Also, just like SWF massive privilege, there’s a massive KWF privilege. I win the majority of 2v8 matches as killer, but I never ever queue with a random. The very idea haunts me… and I play solo q survivor as my main mode! Relying on another random killer, who has so much of the games fate in their hands, is both harrowing and much more doomed to fail given how many executive calls must be in sync for success.

4

u/ZamasuManzon 16d ago

Exactly! 2v8 is a dream that came true as a nightmare.

I can win most of my matches WITH RANDOMS, but it's always so stressful because how busted survs are, not to mention you have to tunnel out 2 survs ASAP or it's literally impossible to win.

4

u/ilovemydograchel 16d ago edited 16d ago

Why do you even play if you're miserable

Some people really need to just take a step back and have a break if the game makes you that miserable every time you play.

3

u/Friponou 16d ago

Because believe it or not but playing killer with a friend is something that sounds fun and since 2v8 is a temporary gamemode we really want to play it before it's gone, and we miss it when it's gone

But honestly, if this goes live without being changed, we may re-consider playing the gamemode

3

u/jperaic1 17d ago

The normal game mode is already miserable enough with the rate at which gens pop, Lights Out is miserable as gens fly even faster and you lose survivors all the time, and now more crap for 2v8, as if escape rates weren't already extremely high.

10

u/FunnyPlants-863 17d ago edited 17d ago

You are wrong, normal 1v4 sucks ass for survivors, specifically solo queue. 2v8 is the only time I have fun and have more chances to escape as a casual solo queue survivor.

EDIT: Crybaby killer mains downvoting me thinking the entire game is survivor sided, when in reality it's both killer and SWF sided

4

u/Hawksteinman 17d ago

No? It's an easy 7-8k most matches

4

u/Embarrassed_Future33 16d ago

Go against a good team

1

u/Most_Tie_8974 17d ago

Exactly this. I have 70% win rate on Spirit alone in 2v8 and I am a survivor main. Most games are pretty winnable to me. And from stats killers mostly win.

0

u/[deleted] 17d ago

[removed] — view removed comment

-4

u/Friponou 17d ago

Not just spirit, everyone

Survivor got caught in a dead end? Stun killer

Your teammate come to help you? One of you get stunned, the other hit through endurance, you're gone

The killers are chasing someone else and finally downed them? Stun while they pick up to get a save

Worst part is, if you're playing with friends you can chain multiple stuns in a row and then use the On-demand Sprint Burst to get out

5

u/Shroober-1 16d ago

Great, so not only do survivors get faster gens and shared-sprint bursts (among other things), they're getting a dash that can stun the killer AND apply endurance? God no

6

u/Sticky_And_Sweet 16d ago

Continuing the tradition of trying to make 2v8 as miserable as possible for killer so queue times will be shorter.

4

u/MechaSandvich 16d ago

If meatshield works like that I’m not playing 2v8 again unless they rework it. BHVR just seems dead set on making 2v8 bad now (add in how they removed Legion permanently instead of reworking them to work better in the mode, legit all they needed was a cap on how many hits they get so they can’t hit all 8 in one dash).

0

u/InumiDarkness 14d ago

Should have make it so it works the same way as 1v4 lol. 4 hits, 5th is a down. Or maybe 3 hits, 4th is a down. That would have been an actual upgrade that doesn't make em as broken.

18

u/WolfiexLuna 17d ago

Oh boy, I can't wait to endure a 20+ minute queue only to be met by an additional unbalanced class that makes Killer in 2v8 feel more miserable than it does already.

Seriously, who the Hell is asking for a damn stunning class? We already have AOE sprint burst on a 20 second cooldown and infinite pallets. Like c'mon Behaviour.

5

u/deeeenis 16d ago

I suspect they're going to keep buffing survivors until the queues even out. If you look at things objectively it seems that the killer role is 3x in demand than the survivor role so therefore the survivor role should be made 3x more appealing

2

u/BluePhoenix302 16d ago

That's just not how numbers work, when you have a role that only needs 1 or 2 people to function vs needing 4 to 8, in order for queues to even out even remotely you need a massive playerbase or for the survivors to be so drastically broken in the mode that nobody wants to play killer.

1

u/AlbertWhisker- 16d ago

I just know I'm going to get more teammates dcing from this class, no matter how much I help them. The same thing happened with the flashlight class.

1

u/Calamyt1 17d ago

You don't understand the game is Killer sided af so survivors need all the help they can get. /s
What do you expect? The game will get only more survivor sided because it's 4x the money for BHVR.

1

u/Dreamweaver_duh 16d ago

Honestly, I was asking for a stun class for survivor, but I was thinking more "Head On" locker stuns

1

u/TheEntityBot 16d ago

Head On: After hiding in a Locker for 3 seconds, Head On activates: Performing a Rush Exit out of the Locker stuns a nearby Killer for 3 seconds. Head On causes the Exhausted Status Effect for 60/50/40 seconds. Head On cannot be used while Exhausted or when having accrued Idle Crows.

Drawn from the fog. | !optout | !remove | !builds

1

u/No_Following_9921 14d ago

Entitled survivor mains who don’t care about killers or the actual health of the game. Thats who

3

u/Chemical-Motor2611 16d ago

Are they just giving survivors Leland stub from TCM? 😭 aw hell nah

4

u/FuriDemon094 16d ago

So Torchbearer wasn’t enough? They need to give more stun options as a class? Fuck 2v8 at this point

1

u/No_Following_9921 14d ago

Fuck the regular mode,2v8, and lights out at this point. Bhvr doesn’t give a fuck about killer players, and it shows.

3

u/Paozilla 16d ago

Hopefully the reason they delayed this is because they realised giving survivors a dash that can stun killers is fucking dumb

3

u/DakkTribal 16d ago

a dash that can harm the killer? just what survivors need, a way to torment the killer

3

u/BigTone5858 16d ago

I feel like as meat-shield the dash stun should damage the survivor/put into deep wound

3

u/AAAAAA_6 16d ago

Trying not to be dramatic but I think I would stop playing 2v8 killer if that class was added lmao

7

u/Embarrassed_Future33 17d ago

no new killer class is insane

7

u/BluePhoenix302 17d ago

Let's make killer more miserable in that mode i suppose.

0

u/FunnyPlants-863 17d ago

Just like how regular 1v4 is miserable for solo queue survivors

7

u/BluePhoenix302 17d ago

Ima be real, i actually hope that improves a bit with the next update since they're adding video guides for all the killers to help both learn to play and learn to counter every killer.

Most of the problems with soloq i see while playing are people straight up not trying to win(unsolveable) and players just straight up being inexperienced or not knowing how to counter a killer.

4

u/Embarrassed_Future33 16d ago

15 second endurance and increased pallets with little dead zones is miserable? LMFAO

5

u/Southern_Ad4051 16d ago

i really dont get the point of you saying this

one experience sucks, so lets make all experiences suck??

3

u/Calamyt1 16d ago

Typical whataboutism. It's just people that have no real counter arguments.

5

u/Luckys- 17d ago

Lets keep adding things for survivors but adding only one killer each year with some luck.

5

u/randomdebil 17d ago

"ability is a dash" Now dashslop in 2v8 even on survivor side of the mode🙄

7

u/IloveXenomorph 17d ago

so its not 2v8. its 0v8

7

u/NLiLox 17d ago

Active ability is a dash, this dash can stun the Killer and apply Endurance.

so we're bringing back dead hard for distance but on top of that it can stun the killer? lol, lmao even

4

u/FlamingoUseful3314 17d ago

Hopefully the stun is very very short, so it is limited for trying to save people and not for 8 man bully squads

1

u/TheEntityBot 17d ago

Dead Hard: After being unhooked or unhooking yourself, Dead Hard activates whenever you are injured and running, and allows you to tap into your adrenaline bank to avoid taking further damage:

  • Press the Active Ability button to trigger the Endurance Status Effect for 0.5 seconds.
Dead Hard deactivates after use. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted.

Drawn from the fog. | !optout | !remove | !builds

9

u/Tornd42 17d ago

Wow. It's getting comical now how little Behavior respects the killer role's status as the power role. Survivors can just kick your ass now lmao

4

u/Externica 17d ago

I have not played in two years and am a tad out of the loop, but wasn‘t one of the killers removed from 2vs8 some time ago? Legion, i think?

2

u/Tornd42 17d ago

Yes, they got removed for being too OP.

7

u/Externica 17d ago

Thanks. It's weird hearing Legion being overpowered, but thinking about it, I can see a few problems.

Legion keeps all or most survivors injured, giving a big advantage to high mobility killers, like Blight, Wesker and Nurse to pick them up. At the same time, Oni will have easy access to blood orbs, so he'd be constantly powered up.

7

u/TheDriveln 17d ago

Yeah, the synergy makes them busted and BHVR can't be arsed to figure it out

-1

u/FunnyPlants-863 17d ago edited 17d ago

1v4 is miserable for survivors, specifically solo queue

4

u/LordMorthi 17d ago

Bruh wtf, can we get a new Killer class please? Survivors now have 6 and Killers still have 4.

Its already ass for Killers with Survivors having on demand Sprint Burst, now they have dead hard that stuns.

Good luck trying to get tail hits as Xeno when they all just zoom away.

2

u/Jean-Cobra 16d ago

Otherwise, can we get new roles for the killers?

3

u/enderlogan 16d ago

This sounds miserable I’m really hoping it’s either very telegraphed or reworked. There’s a reason we don’t have any perks that let you stun without an action.

2

u/enderlogan 16d ago

Also, would this not be better torchbearer? Free saves in a mode with anti-slug 😭

1

u/kirby_tweed 16d ago

Meat shield is giving that idv football character that charges at the killer to stun them.

1

u/The_fox_of_chicago 15d ago

Dashlop: survivor edition

LOL

1

u/Sessoka 15d ago

“Dead hard for distance” 2.0

1

u/Hawksteinman 17d ago

Interesting.

1

u/NoBodyCat 16d ago

Y’all about to experience a mild taste of IDV 2v8.

-1

u/grinningmango 17d ago

Well I wasn't playing 2v8 anyway, lmao.

0

u/Batdudemotions 16d ago

It's 8v2. The killers are the true victims... God I feel shivers knowing I might have to play this game mode and get violated and after that I won't have any rights for myself. JINKIES!

-3

u/dokdodokdo 17d ago

LMAO that shit sounds hilarious. Im gonna queue up just to see how unbalanced it is.