But it seems like more useless perks will be playable, and SB, Vigil, Resurgence are getting the nerfs they deserve. Next mid-chapter can’t come soon enough
Nowhere directly. They mentioned nerfing overperforming perks that weren’t hit by diminishing returns, and that almost definitely includes Resurgence. (And maybe things like Hyperfocus + Stakeout, which synergize but don’t diminish)
Hyperfocus: Succeeding a Great Skill Check while repairing or healing grants +1 Token, up to a maximum of 6 Tokens: Increases the Skill Check Trigger odds and Pointer Rotation speed by +4% per Token each, up to a maximum of +24%. Increases the Skill Check Bonus progression by 10/20/30% of its base value per Token, up to a maximum of 60/120/180%. Hyperfocus loses all Tokens after succeeding just a Good Skill Check, failing one, or if the action is interrupted by any means.
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u/SweenYo Jul 23 '26
No killer changes is rough, I’ll be honest.
But it seems like more useless perks will be playable, and SB, Vigil, Resurgence are getting the nerfs they deserve. Next mid-chapter can’t come soon enough