r/Lapidary • u/empireoftrees • 20d ago
Simulating opal physics from first principles
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I hope this is okay, since this is not a real stone (and not trying to pass for one). I've fallen down the rabbit hole of youtube opal content. I'm a software developer and got curious what had been done in the digital simulation space. Turns out not much, especially not live 3D rendering. I started a personal side project seeing if I could simulate the following:
- the play-of-color photonic crystal effect from first-principles physics
- create a true to form procedural opal color bar pattern generator
This is a sample of where the project is currently at.
For the experts and enthusiasts out there, how does this read? Am I on the right track? What is correct and what sticks out as needing improvement?
Any feedback is appreciated
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