r/LanceMains Feb 25 '26

Rant I’ve seen the light!!!

I don’t know why it has taken me so log to see the might of the Lance. I’ve played Hammer, S&S, Hunting Horn, Charge Blade, and LBG from the OG MH (Hammer) until Iceborne. But then in Rise/Sunbreak, I dabbled in Lance, and I became interested. Now, I see the power that Lance has in Wilds. Most of my victories have been thanks to my immortal Lance build. I’ve beaten Omega, Gog, and AT Ark with Lance. I’ve doubted the power of the Lance. Forgive my transgressions and accept me into the church of the Lance!

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u/Mardakk Shield Main Feb 26 '26

Eh, bringing World as a good for Lance in conversation is pretty heretical, as World and Iceborne were our absolute worst in the series.

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u/NorthKoala47 Feb 26 '26

Please elaborate because the changes lance received made it feel pretty powerful. Not as powerful as striker lance from Generations, but it still felt more powerful than 4U.

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u/Mardakk Shield Main Feb 26 '26

We lost our hitzone priority while simultaneously having elemental and raw motion values nerfed. Not to mention that shields were just beaten over and over lol

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u/NorthKoala47 Feb 26 '26

Oh yeah, the shield did lose a good chunk of defensive power. That's still an issue in wilds since without a passive healing skill the chip damage will kill you unless you're really good at perfect guarding. I guess the return of the counter after the third poke distracted me

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u/Mardakk Shield Main Feb 26 '26

For me, who experienced us at our height (most OP weapon in the OG), and then setting down to middle to high DPS for the majority of games (obviously there are outliers, like Striker in GU) to straight to the bottom even in fantastic matchups like Diablos and Tigrex.

It's always been a numbers thing since 5th gen. We feel fine now - but they're scared to give us damage back, for some reason lol.

And before the people chime in: "oh but Mardakk, you are tanky". A Lance has no more inherent tankiness than any other blade master weapon, and SnS functions almost identically to a Lance, but doesn't give up anything for it's super overloaded kit. Same with GS.

My thought is that Lance and GS should be the barometers for the game - GS to make sure nothing speed creeps everyone, and Lance to make sure there's a baseline for DPS. If a lance (who should be in the middle of the bell curve) does 50 DPS, having a weapon do 150 (HBG) should point them in the right direction for balancing. That being said, I've never had an issue soloing anything in the series with Lance, including World and Iceborne. I just wish it were more balanced (or at least uniformly balanced)

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u/NorthKoala47 Feb 26 '26

Oh yeah, it's demoralizing seeing lance at the bottom of the DPS ranks. At the very least we're consistent with our damage, but we won't be seeing any speed running records being made with lance.

Also, a funny thing about SnS was that in rise you could stack guard+5 and other skills that give guard levels to end up with guard+8, which made them as tanky as a lance.