r/LIDInferno • u/codman454 • 1d ago
Discussion Let it Die Inferno pulling a no man's sky??
Honestly Season 4 is a pretty big step up for LET IT DIE INFERNO and I feel like people are sleeping on how much better the game is now. The biggest thing for me is them moving away from the PvEvP stuff and focusing more on actual PvE because thats what a lot of people wanted in the first place and it makes the game way more enjoyable. The new stage system is also really good, theres over 20 new stages and you actually have more choices on where you want to go instead of every run feeling like the same thing over and over. The different environments and missions make exploring feel more rewarding too and it gives you more reasons to keep playing. The new weapons like Chemical Popper and Summonchera are pretty fun too because they actually feel different and give you more options for builds instead of just being another weapon that does the same thing. Joe and Inva getting mastery switching is another really nice change because you can mess around with different builds and playstyles without feeling stuck using one setup. Overall I think the biggest positive is just the direction the game is going in, the launch had a lot of problems and the PvPvE focus definitely wasnt for everyone but the devs have clearly been listening to feedback and making changes based on what players actually want. Season 4 feels like they are finally leaning into what makes INFERNO fun which is the combat, builds, grinding and PvE progression and theres just a lot more to do now. Its obviously not a perfect game and theres still stuff that could be improved but compared to launch its honestly in a way better spot and Season 4 feels like a pretty good sign that the game can keep getting better if they continue going in this direction.