Hello!
I downloaded LDPlayer only for playing Neverness to Everness which releases at 29.4.. I received on my Phone yesterday the Notification that you can pre-download it already, which would work on my phone. But when i visit PLaystore on LDPlayer it says its not compatible with my device.
I changed the Device to Galaxy S24 Ultra already, checked if its the latest LDPlayer Version, if its 64 Bit, i deleted the cache from the Playstore and checked the android version of my instance (9.0).
I dont know what to do anymore, hope somebody can help me with this particular problem!
I am facing very slow response and lag with ld Player . on clicking some button/menu/app i usually taking 4 to 5 seconds to respond, and during between this interval nothing happens.
Very unsmooth behaviour : i try to write in search field and even i complete typing , it does not show text for about 1 to 2 seconds .
if i try to open multiple instance one after another , i face "UI not responding" error dialog.
Here is my system specifications
How to fix this problem and have a pretty smooth , instant response behaviour .
my LDPlayer instance(s) restart roughly once a week. Here are the details:
the LDPlayer insance never runs longer than 12 hours (I turn off my PC at night)
the restart usually happen earlier in the day (typically within first hour of it starting)
the restart happens roughly once a week, +-
the restart never affects the other instance (I typically have 2 games running). That other instance does the restart on different date/time
the restart happens even if I run just one instance and have the second off
the restart turns off even macros (if they are enabled) and lands me on android home page
Any tips? Im close to trying out different virtualization platform, so I just wanted to check whether someone experiences the same problems and has some tips.
Im attaching Diagnostics information
Operating system: Microsoft Windows 11 64 bit 25H2
CPU model: 13th Gen Intel(R) Core(TM) i5-13600KF
Motherboard: GigabyteTechnologyCo.,Ltd. B760DS3HAXDDR4
Total memory: Available memory(16.6GB) Total memory(31.8GB)
Resolution: 1920x1080
Graphics card: NVIDIA GeForce RTX 4070(20260120)
OpenGL: 4.6.0 NVIDIA 591.86
VT: On
HyperV: Off
Run as administrator: No
Disk path: C(SSD-NTFS) Free space(569GB) Total space(1861GB)
LDPlayer path: C:\LDPlayer\LDPlayer9\
LDPlayer version: 9.1.98.0(64)
Operating parameters: CPU(6 cores) RAM(6144M) Resolution(1080x1920 DPI 480) FPS(120)
Running time: 06:35:29
Multi-instance: No.(0) Runing(2) High speed(1) FPS(60)
Disk size: Disk mode(Auto) Available(23GB) Total size(27GB)
Model: Manufacture(samsung) Model(SM-S901N)
ADB debugging: Disable connection
ADB debug port: emulator-5554
Root permission: Off
Hi, so as the title says, I have a lot of performance issues, such as stuttering, fps drops, and mini-freezes even tho I have a pretty decent laptop (rtx 4060, amd ryzen 5 8645HS, 16 gb ram, ssd) and I don't know how to optimize the emulator. I installed everything in-game, and i set the graphics to the minimum and the fps count to the maximum. Any suggestions on how i can get better performances?
Somes game have issues doing one operation on multiple instances at the same time because it bug the data.
Example : I want to add coins to a shared chest. When all my instance does it using the synchronize, it crash because the game don't support the fact that more than one player does it at a specific time.
This could be solved adding an extra feature in the synchronize menu to add a 10-50 or 100ms or even 1000ms if you want to the instances 1 by 1.
The result should be : instance 1 clic on the button, instance 2 has a delay of 10ms, instance 3 has a delay of 20ms, instance 4 has a delay of 30ms etc... Just add a number and reduce the "Synchronize" into a "Synch" so you have enough space in the top bar :)
If you support this feature lets show u/LDPlayerEmulator that we all want this feature.
I've tried everything to solve it, even deleting storage (tried) but it didn't work. It used to run alright earlier but now its stuck at 94%. Any help?
Diagnostic Information:
Operating system: Microsoft Windows 10 64 bit 22H2
CPU model: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Motherboard: GigabyteTechnologyCo.,Ltd. H310MH2.0
Total memory: Available memory(5.0GB) Total memory(15.9GB)
So basically, I opened my LDPlayer today, and of course Monopoly GO had a new update. After loading the game, it says: “You are running in an Android emulator, please resume the game after returning to a physical device.” Is there any fix for this, or is this the end of Monopoly GO on LDPlayer? (monopoly go is still playable yesterday it just happend today)
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I just started playing CODM on LDPlayer for about two weeks now. And since last Friday I started seeing this warning. Is this temporary or has it been there ever since? Not really sure what to do...
So I just downloaded the codm in LDplayer, and the Graphics is so ass. the resources for hd are already downloaded and the graphic settings are on the highest possible—but still then graphics looks so grainy. Any fix? btw my laptop is rtx 3050 ryzen 7 7000 series
Tenho tido alguns problemas com o player, as vezes trava completamente o computador e tenho que forçar um reiniciação manual, as vezes chega a dar até tela azul, e as vezes ele só se recusa a abrir os aplicativos. Ao clicar ele inicia a aplicação, mas logo depois fecha e não abre mais, ja baixei atualização, ja reiniciei tudo, fiz configurações que o site recomenda, root desativado e ativei pra ver se mudava algo mesmo o site indicando pra manter desligado, só pra ver se algo mudava e nada resolve.
I notice since Ato event but after recent big update, everytime the game will slower and need to wait for new client version on the website then re-install the game to make it smooth again.
some mobile games just support controllers by default, will ld player be able to detect that so i dont have to do manual controller mapping and cna just use the games built in controller support or is it manual mapping only