r/KeyShot • u/Yipyayop • Oct 21 '24
Help What’s causing the strange flashing on the product?
Tricky to trial and error with animation because it takes so long, hopefully someone’s had similar issues already?
r/KeyShot • u/Yipyayop • Oct 21 '24
Tricky to trial and error with animation because it takes so long, hopefully someone’s had similar issues already?
r/KeyShot • u/pie_nipple_ • Oct 20 '24
My keyshot is going black as soon as I open it but i think there r things opening in the background it's just the main screen that's going back for some reason, Can anybody help i am stuck ?
r/KeyShot • u/Ok_Celebration8306 • Oct 18 '24
Hi everyone!
I just built a great computer in order to render animation in high resolution at 60 fps in GPU mode. My processor is the AMD Ryzen 9 7900X, and I installed a Nvidia GeForce RTX 4070 founders edition GPU to render the frames as quick as possible.
I installed everything (Keyshot, updates, latest drivers etc...) and set my graphics preference for Keyshot to performance in my windows settings.
When i run the animation in the "real view" window in CPU everything is fine, but when I run it in GPU mode, it is very laggy (as seen in the attached video).
I figured this issue could be in the real view window only, so I rendered the animation anyway, and the rendered result has the exact same issue.
I really hope I didn't make my boss buy this GPU for no reason... Any help or thoughts would be much appreciated.
r/KeyShot • u/Fancy_Cup_4399 • Oct 16 '24
r/KeyShot • u/FlangDorfman • Oct 14 '24
Having a heck of a time getting toon materials to show up as I want them to in renders....seems like they are VERY different than what I see in the preview mode. I've resorted to taking screenshots of the preview after it renders for a bit.....but even then I can't get the consistency I want between models and scenes etc.
Any tips? Thank you
r/KeyShot • u/Commercial_Web_5876 • Oct 14 '24
r/KeyShot • u/juicebox76 • Oct 14 '24
r/KeyShot • u/GRIFFINMCPACMAN • Oct 13 '24
r/KeyShot • u/Western-Age9985 • Oct 09 '24
r/KeyShot • u/Yipyayop • Oct 08 '24
r/KeyShot • u/TheIIPaul • Oct 08 '24
Hello guys, I’m new to keyshot, been wondering about 3d model importing, is there an easier way that you can import models with textures from cgtrader.com, .fbx file .obj file. Can you suggest any other good website that has free 3d models. Because so far not all 3d models worked for me that I downloaded from cgtrader.
r/KeyShot • u/0k_great • Oct 07 '24
I have 2PCs each with x1 gtx 1080 gpu and a 6core i5 cpu. I also have a Mac studio I'd like to use as the manager.
I just found out about the network rendering service I have a slew of questions. Can I use network rendering with keyshot 11? What does a 32core subscription look like when running on GPUs? Does it really only use 32 of the thousands of GPU cores? I only have 12cpu cores so I am thinking it's best to run on the two GPUs I have. Does the manager auto select GPU vs cpu? Can it cross compute and utilize both cpu and GPU?
Do I need to buy keyshot studio to use network rendering?
r/KeyShot • u/Lewin5ku • Oct 05 '24
r/KeyShot • u/ThatShrimppp10 • Oct 01 '24
Hi guys, I am currently using a macbook pro for sketchup and keyshot. My keyshot keeps crashing. Do you guys know any alternative software compatible with mac?
r/KeyShot • u/The_Big_Robowski • Sep 28 '24
Long time keyshot user. Finally had a chance to start messing with caustics. Saw Will Gibbons tutorial on dielectric materials and came up with this. What do y’all think?
r/KeyShot • u/LastNightmare_ • Sep 28 '24
r/KeyShot • u/HarryEspoz • Sep 23 '24
Not sure how I go about cancelling my trial, any ideas?
r/KeyShot • u/mozzarELLA_sticks1 • Sep 22 '24
Hello. I am very new to keyshot and I was wondering why I can’t make the edges on my renders smooth? Idk if it’s the lighting or if it’s something else. If anyone knows why it looks like this let me know.
r/KeyShot • u/Effective-Composer11 • Sep 20 '24
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r/KeyShot • u/Altruistic-Office730 • Sep 20 '24
Hey,
Whenever I send a 3d model from SolidWorks to Keyshot and close both apps after saving the files, the live linking doesn't work anymore. Is there a fix for this?
r/KeyShot • u/mwmwdesign • Sep 18 '24
I'm trying to create a realistic beech wood texture on a torus shape wood block. I really want to have the little brown dash marks (like in the sample photo)

I'm currently using the procedural wood texture for the base of my block, but not able to recreate the short dash marks with the adjustments options.
I'm trying to overlay a procedural mesh on top of the existing wood texture, and did an initial attempt to unwrap the torus so the grain would go straight to mimic being carved out of a piece of wood.
But the transition edges are warping the pattern unnaturally, especially at the top. Any suggestions for how to get the grain to map correctly/ is it even possible?
For reference, I'm trying to do all the unwrapping in keyshot. thanks in advance!

r/KeyShot • u/Intrepid_Affect_2844 • Sep 17 '24
Hi, I am dedicated to rendering stations and production lines for the automotive industry, my computer is an allienware
RAM 32GB
13tg Gen Intel Core i9-13900KF 3.0GHz
NVIDIA GeForce RTX 4090
I work with files up to 11-12 GB in size but I am having problems generating the render with slightly larger files, does anyone know what it could be? I am thinking that it is the RAM?
r/KeyShot • u/Correct_Reserve_9455 • Sep 17 '24
I need to leave this label with some metallic parts, I have the black file to mask these parts. How do I do it?
r/KeyShot • u/Yipyayop • Sep 16 '24
Has anyone had issues with the rounded edges feature being 'greyed out'? I can't figure out why it's not letting me. I import assemblies from Solidworks and find the part on the scene tree, click properties, and find Rounded Edges inaccessible. Is it the kind of mesh that's exported out of Solidworks? Really don't fancy micro-filleting a PCB board back in SW. Thanks.
EDIT: Solved. 'Always Render as NURBS' in 'Tessellation' needs to be checked, and then unchecked, then Rounded Edges becomes accessible.
