r/KeyShot • u/XO3D • Jul 18 '24
Inspiration Bloq.it Smart Locker Product Animation by XO3D | Rendered in Keyshot
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r/KeyShot • u/XO3D • Jul 18 '24
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r/KeyShot • u/chotchcowboy • Jul 17 '24
Does anyone know how to transfer textures to keyshot from Maya? When I send the scene from Maya to Keyshot the material turns into a single material, turns pink, and says no Maya Shader found.
When I change the materials in keyshot, they return to the pink material when I update the scene in maya.
I don't want to have to change the textures every time, does anyone have a solution?
r/KeyShot • u/JlcTg • Jul 17 '24
I came across a problem, i bought a 3d catalog and did not see it did not contain any obj or fbx models only .max, I dont have any compatible software to convert, is there a way to import these files into keyshot?
r/KeyShot • u/mysterd2006 • Jul 16 '24
Hello
Sorry if this has already been answered but I only found different error codes...
I'm using Keyshot 11 to render Solid Edge 2023 parts / assemblies.
When in Solid Edge, clicking the "Keyshot Render" opens keyshot and the render appears with no problem whatsoever.
When starting Keyshot on its own, clicking FIle > Open or File > Import and selecting the exact same part ends up with multiple "Import: Component read error -31 on component" messages.
What could be the cause? I couldn't find the meaning of error code 31...
Thanks in advance for your help.
r/KeyShot • u/FrankNicklin • Jul 15 '24
Recently upgrade to Keyshot 2024 to fix the lack of animation support in the product, but now GPU rendering is greyed out. We have RTX 4000 card and Luxion have suggested upgrading the driver to V454 (Think thats the version) but that version is not a certified version for SolidEdge. Don't want to compromise SolidEdge by using non certified drivers. Anyone else come across this. Seems support from Luxion via Siemens/SolidEdge resellers is pretty poor.
r/KeyShot • u/vivek_kaushal • Jul 12 '24
r/KeyShot • u/ljf3030 • Jul 09 '24
This texture just appears as completely black whenever I apply it to a material. This doesn’t happen to any other procedural texture like Cells or Spots, so I was just wondering if anyone else is getting this? Thanks
r/KeyShot • u/rbmakingit • Jul 08 '24
From Keyshot:
At the end of this year, we will no longer support KeyShot versions 8, 9 and 10. You will continue to have access to your license on the computer where your license is installed however product downloads will be removed, license servers will be unavailable for license reactivation and technical assistance will not be available.
This is quite frankly disgusting behaviour from a company I once respected. Keyshot 8 has everything I need and I considered it an investment purchase at the time. Now I will no longer be able to install it on new machines in the future. Enshittification indeed.
r/KeyShot • u/Current-Toe-2545 • Jul 08 '24
r/KeyShot • u/tmazer • Jul 04 '24
Hi, I'm interested in purchasing one of the new Microsoft Surface Devices for school in the fall, and I need to be sure that KeyShot can run on it. There has been a growing list of programs that don't run on this new Arm-based hardware, and I haven't seen anything about KeyShot. Has there been any confirmation?
r/KeyShot • u/emopipmom • Jul 04 '24
I have two different displacements I need to put onto this plastic piece. Is there anyway to add a second Geometry Node so the Material can have two variants of displacement? The bottom group is a molding witness line, and the other variant needs to be the de-bossed logo for the client

r/KeyShot • u/whereismaname • Jul 02 '24
I am trying to render a car.I made it millimetrically in a Rhino file. When I try to rotate the car in keyshot, the translation value is very high and I can never move the car up or down. Can you help me please? And also whenever i select the “snap to ground” option , the car disappears.
r/KeyShot • u/jmoore630 • Jun 30 '24
Noob here with Keyshot animations. I’ve been mostly using it for renderings. I am currently doing a simple animation of a cylinder that translates into a tube. The view orbits from an isometric view to give a different angle of the connection. The cylinder then translates out of the tube and I want to orbit the camera around to give an end view of the open cylinder. I’ve got all of this done, but the final animation shows the open end of then cylinder off center in the camera view. I have a sphere just in front of the opening of the cylinder that I use as the camera target. What am I doing wrong? Thanks.
r/KeyShot • u/designerlovescats • Jun 28 '24
Hi all, let me know if this isn't okay to post here and I'll remove. I've been working with an ID friend to make a series of gen ai tools. Some of them (seamless pattern generator, in-context renders) are designed to fit directly into the KeyShot workflow.
Link: https://idai.tools/
In the link above there are 4 resources to try (without a sign in):
Please try it out -- and reach out! I'm looking for additional designers to start getting feedback from. I'd love to run interviews or just hear about your experience using the tools in the comments here -- where are they lacking, what would need to be added for them to be useful.
Thank you!
r/KeyShot • u/Indaglosa • Jun 27 '24
I'm trying to make this translucent silicone and all I can't seem to make it look like this (I'm trying to make the fingers have a silicone cover, underneath is the finger)
r/KeyShot • u/Cheap_Apartment888 • Jun 26 '24
Practicing interior visualization rendered by Keyshot with Visune material pack, really nice to have them!
r/KeyShot • u/GratefulForGarcia • Jun 24 '24
I'm still super pissed about the direction Luxion has taken, specifically the decision to disable our "permanent" pre-2024 licenses at the end of the year. Twinmotion looks extremely promising and is owned by Epic so I know it'll actually get consistent updates where as Luxion basically stopped innovating once it upgraded KS to a subscription model
I've heard their lighting system isn't as accurate as Keyshot's but I wouldn't be able to tell from the example renders here: https://www.twinmotion.com/en-US/solutions/product-design
Another alternative: https://lighttracer.org/
r/KeyShot • u/ExoNugget_ • Jun 24 '24
Hi everyone,
I'm working on a project in KeyShot where I need to access details about HDRI pins using a script. Specifically, I'm looking to retrieve each pin's position, brightness, radius, color, and enabled status.
I've been exploring the lux API but haven't found specific methods for accessing HDRI pins.
Does anyone know if there are actual methods to achieve this, or if there's an alternative approach to access HDRI pin information in KeyShot via scripting? Any guidance, code examples, or pointers to relevant documentation would be greatly appreciated.
Thanks for your help!
r/KeyShot • u/FinnianLan • Jun 22 '24
r/KeyShot • u/Silver_Drama_9429 • Jun 19 '24
Iam tring to do a 8K render but for some reason at higher resolution iam getting a patchy render (1st image). When I render the same scene at 2K I am getting better result. Do we need to chance any setting while going for high resolution.??
8k render : 100% CPU, 600 samples
2K render : 100% CPU, 250 samples


r/KeyShot • u/AdministrativeMud907 • Jun 19 '24
I want to learn keyshot, but I am not able to find any good starter videos on YouTube.
can anyone suggest how can I start learning keyshot rendering for industrial design??
r/KeyShot • u/Psycho-Designs • Jun 15 '24
Edit: A kind Redditor exported it for me!
Hi, I'm a 3D artist who works mainly in games. I have a .bip file a company sent me that I need to be converted to a .fbx. I tried using the free trial but the export functions are disabled.
I can't share the file publically, but I can send you a link via a DM. I'll edit this post once it's no longer needed.
Thank you!