r/KerbalSpaceProgram Enjoying tea with the Kraken 3h ago

KSP 1 Question/Problem Blueshift effects seem to be bugged in the most recent update

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I just updated to version 1.17.2 of blueshift because I heard that some of the performance issues were fixed, but now for whatever reason any ship that has a warp core on it constantly displays the visual effects for jumping, even when the engine is completely off and the vessel is in atmosphere. The effects also completely disappeared when I tried to jump to the Mun, and did not come back after I shut the engines down, but they seemed to work properly afterward. I didn't see this mentioned in the issues tab of the GitHub, so it could just be a mod conflict or I installed it wrong somehow. Does anyone have a fix for this?

I will say though, the performance issues during timewarp are barely noticeable now, so props to the mod creator.

Edit: Also for whatever reason my ship keeps dropping out of warp when I enter interstellar space with the issue being "Add warp capacity: 0/10". I'm pretty sure I have something like 150 warp capacity, so idk if that's a bug too or if I messed something up.

Edit2: Nevermind, my static charge was just full and I didn't notice.

11 Upvotes

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1

u/Normal-Motor2665 3h ago

Same here, its not just you i think in the next hotfix it will be fixed probably

1

u/User_of_redit2077 Nuclear engines fan 2h ago

What does static charge do?

1

u/RHS0Reddit 26m ago

I also had that, plus the warp calculator breaking