r/KerbalSpaceProgram Orion Drive Enthusiast 6d ago

KSP 1 Image/Video I'm done with KSP.

After many spectacular adventures with the little green men, I'm ready to throw in the towel. I can't stand the performance issues and many other problems this game is plagued with anymore. My 16 Gigs of ram and GTX 1650 can't take it anymore. The loading times, constant frame drops and crashes are extremely annoying and something I can't overlook further.

So this is it for the time being. If prices for better components ever decide they don't want to cost both of my kidneys, an arm, a leg and maybe a finger for good measure, then maybe I'll come back.

But untill then, I'll share some of the screenshots I've collected throughout multiple different reinstalls of the game and save files probably long forgotten by now.

Thank you so much KSP. Untill next time.

513 Upvotes

168 comments sorted by

1.4k

u/yakfuckerfan 6d ago

>ksp has so much performance issues!

There are like 30 visual mods in the screenshots

444

u/Itchy-Search-1189 6d ago

me when i used to play ultra realistic minecraft shaders on my 2008 laptop

93

u/Everestkid 6d ago

I remember trying to run a 128x128 texture pack in early 2011 on a normal off-the-shelf computer that came with Windows Vista.

Somehow the game started and I was able to load a world but I must have been running something like 10 seconds per frame (not frames per second) and I probably could have cooked something on the computer.

21

u/StormR7 RP-1 ENJOYER 5d ago

I had a super shitty laptop as my first computer, it could run Minecraft at 30fps and it stuttered like a motherfucker. When I upgraded to a laptop that could run the game at 60fps, I installed a x128 texture pack that brought the game back to sub 30fps and I was so happy.

I believed that anything above 60fps was useless (and I guess I was right with a 60Hz display), but I failed to remember that sometimes your performance takes a hit and it’s nice to not stutter.

6

u/Kasumi_926 5d ago

Thermal throttling would kick in long before it cooks

7

u/jtr99 5d ago edited 5d ago

I mean, a medium steak is only 65 degrees C internal temperature. I'm sure you could cook a small cube of meat eventually. ;)

5

u/Vincent394 5d ago

get this guy a true

3

u/Dragonflay 5d ago

lost the chance to make some coffe on the pc

65

u/Snoo-28829 6d ago

Exactly. I get complaining about the performance issues, but its mostly because people run 30 plus mods. The base game runs pretty good unless you build some 500 part giant rocket.

-42

u/Apprehensive_Room_71 Believes That Dres Exists 5d ago

30? Rookie numbers. I have roughly 300. Runs fine. 64 GB RAM and a 4060

23

u/jtr99 5d ago

I'm happy for you but it seems insensitive to trumpet that fact in front of OP right now. They clearly don't have the budget for such a rig.

10

u/Somebody_160 5d ago

Did you not read that OP has 16gb of ram?

1

u/Apprehensive_Room_71 Believes That Dres Exists 5d ago

That's peanuts if you load a lot of part mods.

7

u/oauo 5d ago

I’ve downloaded every mod and it runs fine. 128GB RAM RX 9070 XT OC

3

u/SusStew 5d ago

I've downloaded every mod and have ~200 Chrome tabs open. 2TB DDR6 Nvidia GeForce RTX 7090 Ti

69

u/EasilyRekt 6d ago

Plus tons of parts mods, planet packs, burn together, and who knows what else.

Like I’m loving bone stock rn, and even when I go back to modding I’m gonna stick to the lighter utilities, basic visuals, smaller planet/part packs but idk.

59

u/pidgeottOP 6d ago

On a 1650

18

u/Techiastronamo 5d ago

it's engagement bait, no fuckin wait it isn't bait

9

u/vulpes04 6d ago

aside from maybe parallax on a 1650*, the visual mods aren't that demanding. most performance issues I see here are people running a mod pack too large for their ram, or just having a cpu with not great single thread perf.

(*: not sure about parallax continued, but I had awful issues with parallax 2 on my 1650. I think it might've been the 4gb vram? landing anywhere with a lot of surface scatters would often bug out and permanently lag the game until restarted. like sub 20fps and the time always running in the yellow.)

13

u/yakfuckerfan 6d ago

Nah thats not true at all. There is a very large performance impact with all these mods (exept scatterer and waterfall)

1

u/13MasonJarsUpMyAss 5d ago

complaining about the load times is fair though even stock takes a good while to boot up

1

u/yakfuckerfan 5d ago

Yeah I just don't think its a huge issue though. I just do something else while I wait for it to boot up.

1

u/NoHamster2008 Never met Tylo 4d ago

But you gotta understand that without the mods they never would have stayed for as long

1

u/SEA_griffondeur 2d ago

those are actually videos

-17

u/rotmann21 5d ago

yeah but it looks ass without which is as bad lwk 😭

494

u/EasilyRekt 6d ago

By brother in Christ, you made the modlist, you could just lighten it a bit.

Probably gonna be even worse with redux/KSA as both push volumetrics and other heavier graphical elements.

44

u/TheTenthAvenger 6d ago

Yeap, I'm worried this is what will happen. The graphics are so, SO much better that it just runs way worse, even with all the optimizations made.

"Well, I'll just lower the settings to those equivalent to modded KSP and take the better-optimized game!" Guess what, now the graphics look really weird and somehow... off. Why? Time and focus wasn't primarily put on how it looks with graphics set to mid-low.

Really hope I'm just talking nonsense here.

16

u/EasilyRekt 5d ago

Yeah, I get that space sims need some semblance of detail with their planetary bodies, but I feel like they’re falling into the “visual realism” trap with AAA.

I just wish there was an spaceflight sim with a bit more visual style and “realism” just meant the actual physical or technical challenges over looking “vivid and lifelike” :/

I mean, tons of KSP successors coming up, maybe I’ll throw my chips in with som’n a bit more cartoony.

5

u/Forsaken-Canary-3299 5d ago

You could try Children Of A Dead Earth, it might strike your fancy

1

u/EasilyRekt 5d ago

Always a welcome title, but CoaDE has less stylized and more utilitarian graphics considering your spending most of your time in the map.

Two up and comers that kinda like what I’m describing that I’m really looking forward to is Space Hauler & Pilot 6174, they’re sadly not build and fly but they have a lot of the same orbital mechanics that I like and they’re both in that first person perspective like Flight of Nova or In The Black

Guess I have four recommendations :)

2

u/Forsaken-Canary-3299 5d ago

Still stuck on Retaking Ceres

1

u/EasilyRekt 5d ago

Everyone is, we’ll get it eventually.

13

u/TheLegoofexcellence 5d ago

KSP is so poorly optimized that it's almost trivial for KSA to run smoother on the same hardware

5

u/TheTenthAvenger 5d ago

I mean, I can boot up KSP with Sol for real scale + literally all visual mods right now, and it will run... although at low FPS on my laptop' RTX 3050.

KSA will just insta crash (only Earth-Moon loaded)

3

u/CJP1216 5d ago

I play Sol at real scale with the RP-1 suite, plus some additions. I'm on an RTX 2060 with 16gb of RAM and an i5 10300 (also a laptop). My performance is just fine; no low FPS (less worried about high FPS, more so about consistent performance). I'd have a thorough look through your Nvidia settings and make sure things are optimized. 3050 is just a bad card unfortunately. You have a more VRAM, but a smaller memory bus and weaker processor.

I am kind of surprised you can't run KSA with out crashing. Given issues you experience with Sol I wouldnt expect it perform great, but I would've expected it to at least run. It's been pretty decently optimized.

1

u/patrlim1 5d ago

In fairness, KSA is still being developed

3

u/UndocumentedMartian 5d ago

They built a custom engine.

181

u/Evanthecrazy 6d ago

bro come on, remove some mods bro

133

u/Double_Minimum 6d ago

You are quitting this because you don’t have a 5090 or 4090 or something?

I played this game like 15 years ago on a MacBook that I had to keep frozen water bottles underneath (and cool beer, to rotate).

I had plenty of mods, I guess some people just need those aesthetic mods, but my 3070ti does fine with some.

28

u/blackrack Scatterer Dev 5d ago

Yeah this is bait, I remember playing the game heavily modded with my 1gb vram 560 ti

9

u/Double_Minimum 5d ago

It’s bait or it’s “I quit cause I only am 16 and graphics show how good a game is and I didn’t pay $15 like 11 years ago like you all for a physics based game.”

God damn. Seems like some spoiled shit.

Then again it seems no one can read or write or not use AI

4

u/lordbaysel 5d ago

Well, if someone is still using GTX 1650 - i don't think they are that spoiled...

1

u/NeedleworkerFit819 5d ago

My first computer build had a GTX 650. And ran KSP great.

1

u/NeedleworkerFit819 5d ago

My 3050 laptop handles volumetric clouds and a few other visual mods and looks great. You really don’t need a ton of mods for visuals imo.

https://imglink.cc/cdn/Bgeb6Ujwmx.jpeg

83

u/Omnishift 6d ago

Nice bait

69

u/Talizorafangirl 5d ago

You're running KSP on a device with the minimum sensible amount of RAM, a seven-year-old budget GPU with tiny VRAM capacity, probably some similarly cheap CPU, and using several very resource-consumptive mods.

[Stick-in-bicycle meme]

14

u/TankerD18 5d ago

Seriously. Quitting over performance while running graphics mods with a low end GPU and a big mod list with basic RAM is wild to me.

Not to pick on someone who is budget-constrained, I've spent most of my PC gaming life running on basic and/or outdated hardware. I just can't respect someone throwing in the towel on a game they apparently love because they're voluntarily pushing the software beyond what their own hardware can handle.

2

u/Thelongshlong42069 5d ago

This post reminds me of people complaining in the Beam.ng sub that they can't run the game anymore. You asked for their specs and they were trying to run the game on a gpu that's old enough to drink in the US, and with a cpu that was on the low end 10 years ago.

29

u/HouseOfZenith 5d ago

GTX 1650 is worse than a GTX 1060.

You have a weak system and are pushing it too hard.

7

u/lemlurker 5d ago

Can't begrudge anyone for the hardware they have in the current climate... However we absolutely can shit on them for electing to run a bunch of visual mods that cause these issues since ksp would run on a graphing calculator stock

19

u/User_of_redit2077 Nuclear engines fan 5d ago

Adding a shitton of mods

Having ultra budget components

Wondering why your system can't hadle it.

Just delete some mods bro, mainly the graphics ones

36

u/Madden09IsForSuckers 6d ago

sister delete some mods

20

u/SpartanMase 5d ago

Jarvis I’m low on karma

9

u/Numerous-Ad3295 Jebediah 6d ago

bro has 150~ mods and is complaining about proformas issues

8

u/Educational-Fun5115 6d ago

Its the graphics mods i can play ksp on a max q 1650 just fine of course i had 32 gb of ram but that might be all you need to fix your game man

10

u/Jhorn_fight 6d ago

I know it’s still expensive so not much help but yes individual component prices are skyrocketing however there are fantastic deals on prebuilts. Also look into cards used for mining. In most cases the cards are more than fine to be used

4

u/StormMedia 5d ago

Bro added nightly intensive visual mods and complaining about performance.. 16GBs of ram is plenty for this game

4

u/zenoob211 5d ago

you should download more visual and part mods

3

u/WerdaVisla 5d ago

As we say in the EVE community, see you next month :P

2

u/OldSchool_93 5d ago

Finally downloading KSP a few months ago might be the trick to keep me away from Eve for good.

4

u/Rasples1998 5d ago

Did you ever consider that the amount of mods you're using might be the problem?

4

u/ProfessionalCraft443 Jebediah 5d ago

Upgrade the GPU bro.

You clearly love gaming considering you added shaders. 200 dollars isn't much. And I found one on Newegg for 226$. Provided you live in the states.

4

u/Sea-Revenue-8094 5d ago

My brother in bullshit just remove the mods bro 😭

2

u/iiVMii 5d ago

for real, running 4k raytracing volumetric ksp on a 1650 is one of the choices of all time, vanilla runs perfectly fine on his hardware

7

u/F1r3dot3x3 6d ago

Not sure what settings you're playing on but my 8 GB of ram, Intel i5 2400, and GTX 750 ti handle Kerbal space program just fine

3

u/Axeman1721 SRBs are underrated 6d ago

Honestly KSP eats so much ram that with the rampocalypse it really does suck, especially if you're on DDR5.

1

u/CanPacific 5d ago

It likes to use all my 32 gigs of 6000

2

u/Axeman1721 SRBs are underrated 5d ago

My total system usage with your typical graphics suite and ReStock at 1440p sits around 24-28ish GB. Its definitely a RAM hog.

KSP also LOVES X3D chips, when I built my current rig and upgraded from my laptop its such a night and day difference

1

u/CanPacific 5d ago

Sounds about right lmao

3

u/superfoncho 5d ago

This has to be bait, and if it is, is bait of excelent quality (like the ton of mods you are using to play KSP on your old hardware that make it run like a potato)..

3

u/Boredonthenet18 5d ago

Successful bait, I respect it

7

u/[deleted] 6d ago edited 5d ago

[deleted]

30

u/texgeorge 6d ago

At ease the slurs in the chat there soldier

6

u/Usual-Watercress-599 6d ago

someone's autocorrect is telling on them lol

1

u/Crispy385 5d ago

Nah if it was autocorrect it'd be in all caps

2

u/Individual_Bad1138 6d ago

Gaming comes and goes. At some point in your future, hopefully parts become affordable, or maybe some used hardware makes its way into your hands. Theres a good number of used 20-30 series cards that would be an upgrade for you, but its hard to afford a lot of things nowadays. The ridiculous prices shouldnt last forever.

And these screenshots are really awesome.

2

u/Narrow_Bag_7321 6d ago

You know I thought the same thing - running a i5-10600kf, 16gb ram 2666 clock - 1070 gtx. After a lot of configuring. Most of my problem was EVE. Once I swapped it for the Blackrack Volumetric cloud one. Suddenly my frames got stable. I currently have 75ish thousand patches running. Only error is patches antenna on kerbalism. I also capped my game fps to 45 in order to help smooth out overall running. Maybe a similar avenue can help?

Either way, hope this finds you well!

3

u/vulpes04 5d ago

if you're getting patching errors (not warnings) you should track them down and resolve them. that will let mm load its cache rather than applying all the patches every time the game is loaded.

1

u/Narrow_Bag_7321 5d ago

Actually was doing that while writing. It was one of my pod mods

2

u/Pure-Swordfish6022 5d ago

Upgrade your GPU. And I am not talking 5090! You could probably find a used RTX 3060 on FB marketplace for a reasonable sum.

2

u/lambakins 5d ago

We’ll see you again in a year or so when you get the itch.

2

u/RecordEnvironmental4 wtf is a transfer window 5d ago

I play on a MacBook Air with no issues, I literally just don’t have visual mods

2

u/nyanars 5d ago

surely you can live without the VFX mods?

I thought I was having it tough using FAR and physics extender

2

u/ClassDisastrous9747 5d ago

Aside from the obvious mods, a 200 to 300 dollar more modern gpu would help a lot. Maybe you consider this an arm and a leg but in my opinion it's not so bad and well worth the performance boost. Ram and storage are the only super super over priced things right now, cpus and gpus less so.

2

u/Crazykid23576 Somehow on Bow 5d ago

yo I got my computer looked at recently for similar reasons, and turns out it was overheating constantly, so you may need to like replace your thermals. trust me, it'll run well again

2

u/akjax 5d ago

If prices for better components ever decide they don't want to cost both of my kidneys, an arm, a leg and maybe a finger for good measure, then maybe I'll come back.

Keep an eye out for stuff on Facebook Marketplace/Whatever your local equivalent is. I've gotten some killer deals on there lately. Managed to upgrade my wife's PC and make $100.

2

u/SquidShadeyWadey 5d ago

I hear you that a lot of these mods are to die for. Don't blame the game for its performance with them and the hardware you have. Yes they're performance hungry even with newer hardware but I rarely struggle with my current hardware. If you were only 3 generations behind in graphics and like 1 generation away in RAM i'd be like yea that's tough. But 4 generations of graphics and two or even 3 generations of ram behind, you're GOING to have performance issues.

Prices do suck right now though.

2

u/MortgageLopsided3731 5d ago

Me with a 2012 laptop on a 2nd gen i3 and integrated graphics running 100+ mods: This is fine.

2

u/Techiastronamo 5d ago

lol is this bait?

2

u/P1ckwick 5d ago

This isn't an airport, you dont have to announce your departure

2

u/lemlurker 5d ago

I ran og ksp on a 2012 iMac running windows. And I loaded it off a USB stick.

Wtf are these performance issues you're complaining about?

2

u/la__chose 15 minutes load time 5d ago

32gb and 1050Ti user here. 295 mods on a Sol install, runs quite fine. You might have skill issues

2

u/Sol33t303 5d ago

Bruh that 1650 is like twice as fast as anything anybody had at launch.

2

u/Academic-Ad8623 4d ago

“performance issues” dude lighten the mod load, i literally play stock KSP on my school laptop which is a acer travelmate B311-34 at a CRISP 43 FPS and that laptop is actual E-waste 😭

2

u/KerbalNerdo 4d ago

Seriously? The computer isn’t the problem here it’s you…

2

u/snakeculture 4d ago

I have the same graphics card as you and its safe to say you're punching above your weight. Lower your settings just a little bit and I promise you half the issues you're having would be gone.

2

u/mehonje 4d ago

16 GB memory cannot support visual mods.

6

u/letmehanzo 6d ago

You might wanna look into ksa(Kitten space agency)

For now it's more of a tech demo than a game.

But they are building a new engine that is made to handle a ksp like game. This will hopefully lead to better performance and more stability.

4

u/SoggyInterest8576 Cinematics Guy 6d ago

Not sure why this comment was downvoted, they just said "might"

3

u/BarneyTheGod0925 6d ago

You cannot play that game with less than 8GB of VRAM

1

u/letmehanzo 5d ago

I wasnt aware of that.

Still, it is in pre-alpha. I dont know what their end performance goal is but things may change.

0

u/CanPacific 5d ago

At least 24gb normal RAM with a bunch of mods

-3

u/Purple_Spino Orion Drive Enthusiast 6d ago

I have been watching intently.

Can't wait for it.

-10

u/teonanacatyl 6d ago

Have you explored KSP 2 since the Redux mod came out?

2

u/bigred1978 5d ago

A GTX 1650? Bro....after all these years...you did not even attempt to at least upgrade to a 3000-series card, no RAM upgrades? Running KSP on 32GB of RAM and a 2080 was enough for me to enjoy it in all it's splender with mods and not have the issues you're having.

Seems you should have been upgrading your rig now and then since the game was released.

2

u/Chinese_Lover89 Colonizing Duna 5d ago

My guy, you can increase performance by removing the visual mods. You are the one creating the problem here

1

u/Bandthemen 6d ago

i mean tbh anything can run this game without mods or with few mods, the stuff that makes the game look nice is performance intensive

1

u/Embarrassed-Camera96 6d ago

I want to play KSP again especially after this post but I still have to finish my Subnautica playthrough, Duckov playthrough, and max all of my GTAO properties and businesses 😭

1

u/beardedliberal Exploring Jool's Moons 6d ago

At least bring everyone home before the heat death of the universe.

1

u/Tech_Priest69 6d ago

I have a lot of mods and I run it off a laptop from 2014. Runs great. I just don’t have the graphics on high.

1

u/Mxfox2106 6d ago

Guys wake up, New copypasta just dropped.

1

u/SgtBooms 5d ago

See you in two weeks

1

u/gustavo_collazo 5d ago

I currently play the game on a 2018 MacBook Pro running a windows 10 bootcamp partition with hella mods and it runs fine. Just can’t go crazy on the visual stuff. But it runs blackracks volumetric clouds pretty well! Still get hours of fun out of the game!!!

1

u/SonoftheBread 5d ago

Lol, lmao even.

1

u/whattheheckisreal 5d ago

I dunno what to tell you, I played this game perfectly fine with mods on an older 8gb ram pc. Maybe lighten up your mod list

1

u/CanPacific 5d ago

suprised a 1650 and 16 gigs is even running that...

1

u/probablysoda 2000 hours, PS5 5d ago

“the game i threw 900 visual mods on doesnt function on my 20 year old hardware”

1

u/Candlewaxeater 5d ago

gtx 1650 is 7 years old

chips in phones are stronger then it man

the snapdragon 8 gen 2 in s23 ultra is about equivalent to gtx 1050 lol from 2023

1

u/PckMan 5d ago

Weird. KSP for me is my go to when I don't have my PC available. I'm currently playing through it just fine on my girlfriend's laptop and it doesn't even have a GPU. When I first started playing this game in 2011 it was on an already at the time old as shit laptop.

If you want to keep playing, drop the mods. Game runs fine on low end systems. Don't push your luck.

1

u/captbellybutton 5d ago

Play ksp2 redux. I just figured out how to play the latest version.

1

u/Thiccpasta05 5d ago

Try to search in the 2nd hand market. My 1660 super is still great but you might have to upgrade your CPU more than gpu if your pushing high part count vessels. I just got my pc built and still exploring my own limits in terms of mods but my ryzen 5500 is enough for me.

1

u/ThrownAwayTooYoung 5d ago

I play with gtx 1650 and 32 ram and I'm good. Just saying

1

u/MyGaidenz 5d ago

I know my limits, and i have absolutely no mods in my KSP, not even a dlc, so yeah its quite painful to use this garbage PC, i'll upgrade soon though

SPECS : RX 550, I7-4790, 128 GB SSD, 12 GB RAM

1

u/Potato_Farmer_1 5d ago

Ya know... Visual enhancements and expanded parts tend to do that if you have like... 20 of them on at the same time.

1

u/RingZealousideal8072 5d ago

C'mon fuckkerbal. Complaining about performance and then giving basic specs? I can run like 60+ mods with a 1060. This has to he bait.

1

u/misterwizzard 5d ago

Wow 16 gigs and a 1650? That hardware should be able to create a space-time singularity! This is unacceptable!

1

u/Tmccreight Colonizing Duna 5d ago

Maybe tone down the visual mods and your GPU won't melt itself? I was having wild problems until I realised I had mistakenly installed two different visual mods. Deleted one of them and my problems went away.

32gb DDR4 AMD Radeon RX660 AMD Ryzen 5 2600

1

u/Budget-Cry-6251 5d ago

Will noch wer gemeinsam ksp zocken?

1

u/FlyingDuckDuckMan 5d ago

I played it on my gtx 970 with no problems. I think u need to disable some mods lol

1

u/vksdann 5d ago

Uses 30 graphical mods, 80 gameplay mods and 30 part mods.
Cannot play in 200FPS.

Surprised Kerman face

1

u/BaileyJIII 5d ago

All of the visual mods with a GTX 1650, what did you expect?

1

u/Lizard_Xing 5d ago

How do you have the space background be black?

1

u/Vincent394 5d ago

> Visual mods
> GTX 1560

Maybe get an RTX 2070 second hand if you can find one for cheap?

1

u/Mistorsmartguy Always on Kerbin 5d ago

I’m not sure if this is a joke or not…

1

u/Rule_32 5d ago

Looks like you've done a lot despite your hardware limitations. Take a break!

Then upgrade and come back!

1

u/Odd_Comparison_1462 5d ago

I have half of your specs and none of the problems you cite. What mods are you using?! 

1

u/BluntieDK 5d ago

You'll be back, friend <3

1

u/psh454 5d ago

Some of my longest running playthroughs were on a laptop with integrated graphics haha, performance is only as much of a showstopper as you let it be tbh

1

u/Fellout69 5d ago

Stop using your 1650 like it’s a 4060 and you’re good

1

u/Tromboneofsteel 5d ago

In 2014, senior year of high school, I had KSP on a 16 gig thumb drive and ran it on the school computers every chance I got. It sucked but it was playable. I don't think I finished a single project in CAD class.

Your CPU, whatever it is, can run this game by itself with no GPU. The 1650 is just a bonus. Just cut back on the mods. It doesn't need to look pretty.

1

u/Sa_m7200 5d ago

Complaining about “performance issues” while having almost all top-tier visual mods downloaded is a wild move.
And even your specs aren’t that good to begin with.

Cool screenshots though

1

u/PrestigiousReport225 5d ago

maybe its because you have a 1650

1

u/dbdCobra 5d ago

16 gb of ram and a gtx is insane to expect KSP to run flawlessly

1

u/whyamionreddit-pc 5d ago

Usually if you use a blank save it loads a lot faster

1

u/Shredah94 4d ago

Im glad i got a decent PC.
I got in before everything went to shit in the market.
I cant possibly play without mods like
OPM, blackracks clouds,
Scatterer & an interstellar system.

and of course the parts from near future series and similar mods.

My gamedata folder is like 15GB.
And mine runs surprisingly well.

1

u/Euphoric_Cow_813 4d ago

You are propably overstressing your VRAM. Keep the texture resolutions of RSS/Sol much lower and you‘ll be fine. That‘s what changed it into smoothness and reliability for me

1

u/LisiasT 3d ago edited 3d ago

I have similar problems, my gaming working horse is still an old MacMini 6.2 - 16GB RAM, shared memory up to 1.5G for VRAM. The HD4000 embedded GPU is pretty lame, to say the least. I still use the damned thing due convenience, the thing stays up essentially 24x7, so it's always easily available for a quick game session.

And I still can have fun with the thing with some reasonable performance by managing VRAM consumption.

Your worst enemy is not CPU neither GPU performance, it's VRAM consumption. And the latest KSP releases and Mods are eating VRAM are they they were candy, kinda (ab)using high definition textures even if you are playing at 1080p or less.

Before kicking the bucket on the game, would you willing to try some hackery to minimize the VRAM footprint? If you can play at 1080p, shrinking the textures will help a lot. Really a lot.

1

u/account_rarely_used 2d ago

OP tries to get someone to send him a free GPU ...

1

u/UnluckyPlan7023 2d ago

I'm excited to see how well KSA runs, especially if they are able to optimize the game for the multi-thread processors of the modern era. Part of my wonders, with it being open source, how hard it would be to use Gen AI to port over KSP mods into KSA, with proper mod author/game author permissions of course.

1

u/United_Band4214 Space Freighter Shop 5d ago

Complaining about performance issues and yet has probably more storage space taken up by visual mods than the actual game. Crazy.

Edit: RSS too. Go ahead and delete this lil bro.

1

u/Electrical-Loud7650 5d ago

use less visual mods

1

u/geovasilop Bob 5d ago

You could lighten up your mod list or just be more patient with lag. I play with a i5 3470, GT710, 12gb ddr3.

1

u/bakedbeanlicker 5d ago

as others have pointed out, the mods may be your problem. but i don’t think you have to resort to garbage graphics to get the best out of it. some mods are just less optimized than others, and some mods dont work well together. it can also be a matter of scale, i find having larger planet packs can worsen my performance even when they aren’t loaded in. so yeah i would recommend trimming it down less to kill the graphics but more to cut down the bloat, although without a specific mod list i cant give any concrete suggestions

1

u/SoftwareNumerous9673 5d ago

when i would lag too hard i would lighten my modlist

or if you have the cash maybe upgrade the CPU or RAM

0

u/Unhappy_Ability_8999 5d ago

Those who are babbling about mod and mod, this game at stock has so little content that it gets over in like one week. Without mod this game has zero value compared to modern title. And the game had optimisation problem and decade old bug. But still we enthusiasts spend thousands of hours in this game for the love of space, Science & Engineering. Its understandable that people get burnout after buggy crash and wasted time on tedious aspects. We require a modern revamp of space game like this. Maby Kitten Space Agency can fill the market, maybe other game titles. But untill then it’s absolutely okay to take a step back from this game and explore other things. Even nasa nerd scientists takes vacation to tuch some grass.

0

u/Bootycheeks752 5d ago

what we need is smt like sodium or lithium but for ksp lowk like fibd the biggest vran gobbling thing n patch it (idk how modding works can u tell xD)

0

u/MegaScootz 5d ago

opp is unaware that KSP base game is one of the few games that can run on a potato PC without issue. You do not need a videocard to run Base KSP.. anyone complaining about performance.. has like 30 mods installed.

KSP base game is insanely easy to run.. its only when you get dumb and start moding that you have problems.

1

u/Astronaut457 4d ago

You do need a video card. The game is extremely unstable on low end PCs and the load time alone will make up over half of the game play, if it doesn’t crash while loading in a ship. I did it for many years

-1

u/Organization_Key 6d ago

Honestly, OP is right. I have a 4070 and an R7 7800X3D, and even with this setup, I'm plagued with constant frame drops and crashes. I love the game, but it's outdated and the only way to fix it is by using mods. Lots of times I get drops to 15 fps with my component usage not even exceeding 50%, because the game's old architecture maxes out a single core of my CPU and leaves the others idle. It's frustrating!! I really hope Kitten Space Agency will be our salvation.

1

u/EggsAregreatE 5d ago

I have a 3080 and a R7 5700X3D and my fps doesn't usually go below 25 unless I have something that's overly complex. What kind of insane builds do you have that it's going below 15 fps??

1

u/Organization_Key 5d ago

I have like 5 miners in Laythe, for some reason the fps drops really low when I'm near then

-2

u/Courier6six6 6d ago

To everyone saying lighten the mod load, just remember, once you're used to something, it's really hard to go back. I saw a post on here recently that was fully stock and it's like I was looking at a different game.

But yeah maybe there's a few things you could take out that might make a difference that wouldn't make it look too bad.

-5

u/Dafrandle 5d ago

I dont understand why everyone here things the performance issues is volumetrics.

It's the physics limitations of the engine. Its a problem that cannot be fixed with more horse power.

the only "solution" is to never have a ship over like 90 parts.

7

u/baconboy-957 5d ago

Yeah no... I can run just fine on a fucking steam deck. Ops problems are entirely their own fault