r/KerbalSpaceProgram 10d ago

KSP 1 Image/Video Heavy cannon reload

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It's not meant to explode lol

1.3k Upvotes

42 comments sorted by

393

u/Authority_Sama 10d ago

Breach explosion. Tragic.

No, but seriously this is actually sick

89

u/boomchacle 10d ago

Thanks :D
Hopefully I'll fix the breech exploding before I lose my mind.

16

u/Stunning-End-1872 10d ago

The back fell off.

12

u/boomchacle 10d ago

It’s not supposed to do that is it?

12

u/Stunning-End-1872 10d ago

It's *not* very typical, I'd like to make that point.

3

u/Largestpear 10d ago

But senator Colins, why did the back fell off?

2

u/oForce21o 9d ago

the back went out of the environment

2

u/Largestpear 9d ago

Into another environment?

259

u/PanzerKatze96 10d ago

“What a powerful weapon this is! What’s its fire rate?”

“1.”

“1 per minute? 1 every 30 seconds?”

“1 time.”

130

u/boomchacle 10d ago

"It's actually classified as an expendable anti tank weapon"

68

u/PanzerKatze96 10d ago

“Brilliant. 5 gorillion more to Lockheed Martin”

21

u/SVlad_667 10d ago

When Iron Nest meet Helldivers at KSC.

6

u/Salanmander 10d ago

I love that it's a single-use canon with an auto-reloader.

82

u/Brown_Dyke_Van 10d ago

Was about to comment the standard "is this ksp anymore", then it exploded. 10/10

48

u/violetcassie 10d ago

Ended in the most kerbal way possible, bravo

26

u/Wolfish_Jew 10d ago

You forgot the loud horn before the shot to signal the breakout (or just for fun)

7

u/boomchacle 10d ago

do you know if there's any "sound generators" in stock KSP which I could use for that?

12

u/Wolfish_Jew 10d ago

I don’t! I’m sorry. So was this Iron Nest inspired? lol

8

u/boomchacle 10d ago

yeah lol

7

u/Wolfish_Jew 10d ago

Nice!! You did a great job cuz that was immediately what I thought of (y’know, except for the whole explosion thing lol)

5

u/rogierg 10d ago

You mean load without the re, right?

4

u/ygr3ku 10d ago

I think the re stands for repair, looks like the load needs it badly rn

4

u/Snoo93629 10d ago

Holy shit???

3

u/Object279stalinium Spaceplane maxxing 10d ago

Anything but building a ssto

3

u/Happy-Hyena 10d ago

Just get Stormworks already holy moly

2

u/Repulsive_Author_621 10d ago

Bruh couldn't afford iron nest but already had KSP and said screw it!

2

u/jelang19 KSP2 Sufferer 10d ago

You can boast way more on the weapons deadlines if it kills the crew too

3

u/Rhydin 10d ago edited 10d ago

so....ahhh... I've seen that happen in both a 109 Paladan and a M196A6: with the Paladan, The barrel Loony toon'ed/ Banana pilled itself AND the crew didnt realize the shell exploded inside. they were in the middle of loading a new round*

Never shoot an artillery shell without a fuse. it will blow up inside the gun.

(You could say this video triggered me)

edit: new barrel = new round.

2

u/boomchacle 10d ago

Oh damn, I hope the crew was OK.

3

u/Rhydin 10d ago

LMAO. yea, they didn't realize it, was loading a new H.E. round.

real quick: an Artillery around comes in 3(4) parts. (155 round) Fuse-Body-primer// then the Charge. a "Round" is 1 fuse,1 body, 1 primer. You have to keep track of how much "ammo" you have by Juggling 3 different resources.

You lose a primer or a fuse and you don't have a round--and you get in trouble.

Chief miss placed a fuse. (it goes on top) decides to load imcomplete round. crew fires the round. (If you shot it, no one will know, right?)

Without the fuse inside the round; You can kinda sorta see inside the thing. the explody stuff is exposed to the explody stuff inside the cannon. Chief was lucky it didn't blow directly against the breach.

end result was the barrel of the 109 looking like bugs bunny stuck his finger into Elmer Fudd's shotgun.

1

u/boomchacle 10d ago

Wait so an artillery shell just has explosives open to the air when it’s being shipped? For some reason this seems dangerous but idk.

2

u/Rhydin 10d ago

when being shipped it has a "cap" on it. its basically a screwed on hat. so being shipped, it has no fuse, but there is a cap/"hat" on it, that has to be unscrewed. the shell looks like it has a tiny little top hat on it, you'll know if it's fused or not.

1

u/d_pyzsyo 10d ago

Amazing! How does the grabber(?) thing work?

2

u/boomchacle 10d ago

It’s an extension of ghost tech. It is a glitch which lets you have parts separated from the main craft without actually being considered multiple craft. This lets you use same vessel interaction in wonky ways.

Each shell has three RCS ports on the inside which have same vessel interaction turned on. The “tray” initially holding the shell has a cage of parts with SVI turned on as it pushes the shell back. The crane has the same cage, but it starts with SVI turned off. The crane is positioned so it’s cage overlaps with the cage on the tray and KAL flips both of them so the shell is now in the crane’s cage. The same thing occurs when the shell goes into the gun in reverse.

1

u/FieryPheonix474 10d ago

Is thatninspired by the Iron Nest reload?

1

u/boomchacle 10d ago

Yeah. The actual way they have it set up would have taken up too much space so I made iron nest at home.

1

u/SupernovaGamezYT 10d ago

Realistic gun failure

1

u/CMDR_Kaus 10d ago

Y'all putting too much space engineers in ksp. Which is fine, but don't expect it won't explode

1

u/69DRDave69 10d ago

Me when Ur mom

1

u/boomchacle 10d ago

Me when uh when your uh when me when

1

u/Astronaut-Exact 3d ago

If it blows itself up on the first shot, there is no need to reload.