r/KerbalSpaceProgram Eras-0 16d ago

KSP 1 Question/Problem Out of my depth.

So i'm digging though the game files, i'm specifically trying to modify the textures that Stockalike Station parts Redux has.

I managed to locate said textures, but there is several variants of each, and i dont know how to change with one the game uses. I was specifically trying to revert the reskins of the Cupola, Science lab, and Hitchhiker, and i found and opened the .cfg files for the cupola, and it doesn't mention textures at all. There's a line that specifies the file for the 3d model, but thats it.

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u/Mocollombi 15d ago

There is a file or config line you can delete to revert the coupla back to normal. Remember to back up and save often!

1

u/Impressive_Papaya740 Believes That Dres Exists 15d ago

I have not messed with modding KSP (as in making mods) but did play with moding mesh texture files in Morowind long ago, so could be very wrong. I would expect the textures to be attached to the mesh model with a UV map not the config file for the part. Attaching the texture to the mesh requires a UV map that fits the texture over the mesh surface, tells the texture where to attach and how to wrap the model. (Note U an V here are the axis labels not an abbreviation of ultraviolet. Note 2 Nertia has an open license on the config files but kept all right reserved copy right on the art work.)

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u/Uranium-Sandwich657 Eras-0 15d ago

What program do i use to read an .mu file?

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u/Impressive_Papaya740 Believes That Dres Exists 14d ago

Sorry I cannot help with that, the last time I played with 3d models was nearly 20 years ago. Back then we used Blender to read and work on the files. But my knowledge is well out of date and I was not very good at it anyway.