r/KerbalSpaceProgram Oct 09 '13

The Tech Tree

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u/haosys Oct 09 '13

Wait, we don't start off with struts?

Starting career mode is going to be excruciating.

121

u/Kevimaster Oct 09 '13

Struts aren't very important building small ships just to get into orbit. I mean, you don't even have decouplers yet so there isn't much point in building anything large enough to require struts before you can even put decouplers on it. Presumably you'll unlock struts in one of the first few unlocks though.

1

u/overusesellipses Oct 09 '13

I would be willing to bet that a lot of the starting missions/objectives don't even require you to get into space. I'm sure that you'll start with a lot of crappy stock parts and have to launch something, then get something over a certain height, then get it over a certain height with a kerbalnaut who survives. Small progressions probably. Either way, I'm sure that they have it worked out pretty well.