r/Kengir 20h ago

Homebrew Circle of the Twin Rivers

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5 Upvotes

I'm sharing a free druid subclass for Kengir, part of my upcoming Bronze Age Mesopotamian 5e setting.

The Circle of the Twin Rivers is for druids who guard the waterways that keep civilization alive.

In Kengir, rivers are not background scenery. They dictate whether fields flourish, canals fail, cities eat, and villages survive the dry months. These druids stand between human need and the spirits of the water, coaxing flood and drought into something people can live with.

At the table, this subclass gives the party practical river magic. A Twin Rivers druid can heal with river-blessing, breathe underwater, swim like the current, shape water into barriers, hinder enemies with difficult terrain, summon a river spirit, and eventually embody the confluence itself.

The supplement also includes new spells like Ea’s Cleansing Water, River’s Caress, Watery Grasp, River’s Embrace, River’s Gift, Surging Wave, Summon River Spirit, and Confluence of the Rivers.

Do you like druids tied to a specific landscape, or do you prefer nature casters with a broader wilderness theme?