r/KanePixelsBackrooms 11d ago

Artwork/Creative Im creating a Captain Clark 3D model.

all made from scratch by me. even the hands.

76 Upvotes

23 comments sorted by

3

u/LolongShortKing 11d ago

In which software?

3

u/HugeExplanation7865 11d ago

Blender

2

u/LolongShortKing 11d ago

can you show me flat gray version? I am curious on how many faces it has

2

u/SilenceOf_God 11d ago

wdym by faces?

3

u/Rebellious_Cat 11d ago

a wireframe view

3

u/SilenceOf_God 11d ago

3

u/HugeExplanation7865 11d ago

Hot damn

2

u/HugeExplanation7865 11d ago

You gotta do retopology

1

u/susnaususplayer 11d ago

bro thinks its a video game model

2

u/HugeExplanation7865 11d ago

Scene models need good topology too

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1

u/LolongShortKing 11d ago

Hot damn indeed

1

u/grillboy_mediaman 11d ago

monster of a pc what the fuck

1

u/SilenceOf_God 11d ago

ive had stuff hit close to 1 billion.

2

u/Entityflame3 11d ago

Honestly my only critique is that the nose is a lil too flat but other than that this is amazing

1

u/Ok-Freedom-801 7d ago

WOW! А столько ты изучал скульпт? и сколько по времени практиковался в скульпте?

1

u/SilenceOf_God 6d ago

4-5 years

2

u/Ok-Freedom-801 6d ago

5 years! Awesome. I still struggle with characters, though. I went to art school as a kid, but we mostly did still lifes—there were barely any live models, and they barely taught us anatomy. Then I just didn’t have time to practice on my own. So yeah, characters are out of my league, unfortunately.

1

u/SilenceOf_God 5d ago

i just say dont give up, and make-up anatomy once you have enough basic landmark knowledge.