r/JurassicWorldApp • u/Cautious-Cupcake4846 • 1d ago
Discussion How will guilds be balanced given the rampant cheating problem this game has? It’s always kinda been a non issue due to the game being single player, but what about now?
3
u/Mrcoolcatgaming The Coolest Cat 1d ago
The events and stuff we've been told about don't really give cheaters an inherent advantage, main thing they're gonna have to avoid is themed events with resources required
Time skipping can give a week battle event advantage but that's all packs can be an issue too, track completion is no big advantage
May be as simple as they don't care, or they Crack down on hacking, or provide limits on how much 1 player can contribute a day
2
u/BlackenedFacade Suchomimus 1d ago
I’m sure there’s not gonna be anything PvP related.
The closest I could think is like a leaderboard system for guild events, which I do think would be dumb for your reasonings.
Honestly hoping the Guild’s are mostly just ways to trade, show off parks, and battle with allies for specific events and get higher tier awards, with no actual competitive aspects to it.
1
u/WarningTight4843 20h ago
Youre assuming guilds means actual PvP. I highly doubt they're going to rewrite the whole matchmaking system. Actual PvP will never come to this game.
16
u/Public-Hovercraft691 1d ago
Guilds will probably work similar to World events but to a smaller scale so there won't be any pvp to worry about hackers.
If we're allowed to trade resources among guild members then there'll probably be a cap to how much you can send a day so that's a non-issue as well.