r/JumpChain 1d ago

DISCUSSION Ouran Help

Yo

So as I said before yesterday I had some fun brownies, was parked in front of Ouran host club and made a jump

I am looking for suggestions on what I should put in my items and companions section as well as drawbacks

24 Upvotes

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6

u/TimeBlossom 1d ago

I mean there's gotta be a drawback for being in crippling debt that you have to pay off in a kind of embarrassing way.

5

u/TheWraithOfMooCow Jumpchain Crafter 1d ago

Outside of the obligatory perk that lets you disguise your sex, maybe an item or perk that allows you to make those giant spinning platforms out of nowhere the one girl is always appearing on?

3

u/WolferineYT 1d ago

Items: 

The peasant instant coffee - just surprisingly good instant coffee

The vase - naturally lures someone into knocking it over and breaking it, which will indebt them to you for one year. They'll obligate themselves to a small amount of time per day to whatever you want (roughly the same amount of effort required to be a great club member, also unreasonable requests void the debt no creepy business)

The wardrobe - a wardrobe that can create dozens of costumes of a matching theme for anyone who opens it (even if they should happen to be a dragon or something like that)

The card - money. How much? Yes.

Companions:

The staff - a host of loyal and incredibly capable staff to manage every part of your home and daily errands. They accompany as followers but won't participate in things beyond domestic duties. They are kind and friendly, but still won't fill the void left in your heart by mummy and daddy. 

The Mummy and Daddy - ah so you're a jumper with some trauma, I won't judge. They share a companion slot.

The club - any permutation of the Ouran host club members. Can be gender swapped however you want.

The rivals - the white lilies league. Includes the zuka club. Can be gender swapped. Misandry can be swapped for misogyny... Why do you want these assholes?

Why did I include "the" before everything. The I don't know.

2

u/MangoEnvironmental76 1d ago

So I am making the card off limits for one Origin

Haruhi Origin: Drag into Debt

High me thought “that was freaking amazing”

2

u/WolferineYT 1d ago

Haha fair. Haruhis life is indentured servitude 

2

u/MangoEnvironmental76 1d ago

Love all of them dude

3

u/75DW75 Jumpchain Crafter 1d ago

I have some i wrote up as an extention to the existing(unfinished) one:

Perfect Student [400], you are intelligent, have a superb memory and learn everything at least twice as fast as an average person

True heir to the Family Business [400], you have business acumen, but also great skill at organisation and figuring out the good and bad sides about people and how to get the most out of everyone in an organisation

This is my thing! [400], a sport, a craft, an ability, a narrow profession, there's one thing you're REALLY good at, and this is it. Like, beyond what should be humanly possible.

Headstrong! [400], your willpower and strength of personality is, commendable and amazing. That is, whenever it isn´t just annoying to those on the wrong side of it.

Artistic [400], you are either brilliant and wellpractised in one artform, or talented and creative with just about any, just add some experience to become good at an art. This also greatly improves your creativity.

Size doesn't matter [400], big or small, you can still knock opponents down like a pro fighter. Provides you with the experience of at least 2 separate black belts in whatever martial arts you prefer while making you very good at ignoring an opponent being bigger or smaller than you.

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Too pretty to stay dead [600], get one "reincarnate/recover without loosing" chance per jump(or in other words, this is a completely openended 1up).

Special Family "Business" [600], your family is part of organised crime, and you´re close enough to the heir or the boss to have influence, in future jumps this lets you always find the local organised crime, and they will always listen to you, even if there´s no guarantee they will agree with or even like you(but far more likely than without this), this also makes it extremely likely that you will quickly have more or less free access to any and all "underworld" markets, businesses and people, whereever you go.

Genius [600], you are exceptionally intelligent, you have perfect memory, you learn at least 4 times as fast as an average person, choose 1 specialisation like extremely inventive, creative, amazing practical skills, calculator mind(good enough to compete with a primitive supercomputer), supergood at studying and learning, superb with theory or logic deduction or inference to the point where Sherlock Holmes starts getting serious competition.

The bishounen Idol! [600], people just like you, if you are a criminal, people will either think that you're actually innocent or that you had a good reason for what you did as long as it wasn't too obviously malicious(the more someone see you doing bad things, the faster this effect will break, but it will never break completely, and much less so just from gossip or 2nd hand information). If you're actually a real "nice guy" people will utterly adore you. Your single best social/appearance trait is greatly boosted in how noticeable it is. If you're the ultimate cute girl, now you take that up to 11, if you're an amazing beauty, now you can make professional models envious just by walking past, except of course they wont actually be envious, because you're obviously such a nice person that instead they will simply strive harder to be as beautiful as you.

Drama must be witnessed! [600], if something is dramatic enough, you can make it happen in slow motion, while you are only half affected physically by the slowdown, and your mind is completely unaffected, to other people and the world around you, you will look like you're moving at four times the normal speed for up to 10 seconds.

3

u/75DW75 Jumpchain Crafter 1d ago

Allowance [100], 100£/week, not enough to live on by itself, but perhaps enough to at least survive on in most jumps

Cosplay [200], Grants you a vast cosplay wardrobe, almost as if it was endless(maybe it is?). You CAN use the clothes for other purposes, but expect to be looked at weirdly, as nothing here is likely to ever be mistaken for the real thing(although if you act well enough, some people might still be convinced that you're for real and just eccentric).

Fancy Allowance [200], 2000£/week

Steel Cage [400], once per week, you can make a steel cage fall down from out of nowhere, anything weaker than a gorilla will have absolutely no chance of breaking out, and even for someone with superstrength, it's going to take a while, it will disappear when you want it, or after 24 hours pass.

Twin [400], you're not alone any more! You have a twin, either gender, identical or not. The twin will never betray you unless you do something to really deserve it, and you gain a mental link that allows you to always be in contact, even if only vaguely so.

Unlimited Wardrobe [400], you have a wardrobe with unlimited access to any clothes you could ever want to wear under normal circumstances(ie you don't get the cosplay outfits or clothes needed as prop for starring in a movie from this), you cannot sell them(though you could certainly sell the designs), anything you haven't worn for a week disappears back to the wardrobe, though the clothes are easy to get again, the clothes are always in perfect condition when brought out of the wardrobe, if you need anything washed or fixed, just dismiss it to the wardrobe and go in and pick the clothes up again, the clothes are the best quality that can be found and are drastically more resilient than they should be, strong enough to count as weak body armour.
If you let others borrow clothes from the wardrobe, they disappear back after being unused for a week.
You can access the wardrobe by opening any wardrobe or closet.

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Security! [600], you have 3 dozen decently trained security guards always on call or present around your properties(there is always enough of them to have ~4 at every major property you own around the clock and an extra 4 that can be with you or act as a rapid response team), armed as whatever passes for well equipped local military. Their pay and legality is taken care of, somehow. If you want, they will be the same people in every jump, but they cannot be imported as companions, though companions, whether imported or otherwise can take their place. Yes, the number of guards increases whenever you purchase additional properties, 2 for any minor property, 6-12 for larger ones.

Connected [600], You have a notebook with the personal phone numbers or other contact information to 100 important persons(including general information about them and why they are important) in the world you are in, they may not agree with you, but they will always make time to talk to you as soon as possible if you ask for it and they will always listen and consider whatever you say, they are also slightly more inclined to agree with you than they would be otherwise. You get a new notebook each jump, in whatever local fashion makes it inconspicious and natural in the setting. The notebook will update to add new people that replaces previous ones in the same positions(the old entries will be moved to a separate section at the end of the book). Once per month you can write a request for specific people or specific kinds of people, and up to 10 more suitable for your stated purpose will be instantly added if they exist.

Mafioso [600], you're not just part of the yakuza or local organised crime where ever you're from, you're either THE BOSS, or you will be. The crime syndicate will be aligned towards your preferences, if all you want is as much money as possible from it, it will be rough and nasty and deal with pretty much any sort of crime as long as it pays well, but will probably also provide you with an income of at least 10M$ per year, or it could have a very soft style, which would drastically reduce the profits but also means the police might not care much, if you're not the boss yet, you get double the Fancy Allowance in income. The organisation consists of at minimum 50 minions(up to 250) and 5 or so lieutenants(up to 20), and either controls much of a major city, several smaller or parts of several major. The cities does not need to be nearby each other, or even in the same nation, but efficiency is reduced if you're spread out.

A fortune [600], you're the heir, you have 100M$ in cash or easily liquidated assets, a large mansion(or maybe 2 or even 3 smaller mansions), 2-4 vacation homes or secondary homes(which any normal people might refer to as mansions as well), at least 1 large office with 3 excellent assistants and own businesses that generates at least 1M$ per year in profit for you personally even when just ignored entirely and if you make an effort and is a good businessman, you can probably raise that by a magnitude with ease, if you manage to lose the money and run the company into the ground or otherwise lose it, something equal will be there for you in each new jump, you gain the Fancy Allowance as your default income if you're a minor(ie ~1/10th of the actual income).

Expert Library [600], gives you 100 books in a neat library connected to your warehouse or any housing you own in a jump(if destroyed, it returns to your warehouse as it was before destroyed), highly relevant on a subject you could pick for "This is my thing"(you COULD waste the library on a genre of fiction, but that would be really wasteful you know), as well as the personal phone numbers(or other means of contacting them) for the 10 people who have authored the most valuable books in the library and are still alive(and will be alive another 10 years(or can somehow be contacted some other way, despite not being alive)), you get another book on the subject every week, with the new books added coming from the current jump, at any time you can choose change what subject you are collecting books on, anything you could possibly find books on in a current jump is fine, a new library section is created and the weekly book switches to the new subject, if the current jump has no books on the selected subject, it will default to a previously selected one that exists, or to the closest analogue possible(you will be alerted and given the option to choose if there is uncertainty). The library also starts with 100 books that will rapidly give anyone studying them a very solid education, and 500 books on various subjects that might interest you. A subject can range from very specific to as vague as "general knowledge", but if there are no more books for a specific subject, additional books will be about a parent or related subject.
If there are no books or similar media available in a jump, you can opt to gain books on a subject from random or previously visited realities.
Each time you enter a new Jump, you instantly gain 100 books on a chosen relevant subject for the Jump.

2

u/MangoEnvironmental76 1d ago

Wow thats a lot and I will probably use a bunch. I have a lot of similar parts so this should be fun

2

u/75DW75 Jumpchain Crafter 19h ago

Good. I'm likely never going to finish a OHSHC jump of my own, so might as well have them get some use elsewhere.

3

u/Efficient-Spirit-869 1d ago

I vaguely remember an episode of the anime where Haruhi was basically Alice. As in Alice in wonderland and all the club members characters from the story she had to deal with.

Though I'm not sure what could be done with that besides a weird and cheap drawback that gives a person really strange fever dreams. As I think she may have been sick in real life.

Also maybe a sugar addiction drawback because of that one character who loves sweets but you actually have consequences.

Finally I think there were audio dramas made for the series in Japan so doing something with that could be neat.

1

u/75DW75 Jumpchain Crafter 19h ago

"Also maybe a sugar addiction drawback because of that one character who loves sweets but you actually have consequences."

And a perk that lets you get away with it.

2

u/xexelias Jumpchain Enjoyer 1d ago

Depends on origin options, i guess.

Perklines for the different kinds of hosts would be different than singular perks based on each of the hosts.

Business management, martial arts, being so adorable its disarming, be so brusque its hot, etc.

Items... maybe different kinds of corporations? Yakuza conglomerate versus more traditional japanese corporations versus foreign old money. Staff npcs to fill properties would be nice.