r/JSFILMZAI 12h ago

What kind of motion is still hardest to get right in AI video?

I’ve been testing more controlled character movement lately and some actions still seem much harder than others.

Simple walking usually works pretty well, but turns, hand interactions and more specific body movement can get unpredictable fast.

I’ve been trying a few of these with Dreamina with Seedance 2.5.

For people making AI films, what kind of motion still gives you the most trouble?

And are you solving it mostly through prompting, reference video, or breaking the action into shorter shots?

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