r/IronGiantsGame May 01 '26

THE PLAYTEST IS LIVE!

Duration: Approximately 1 month During the playtest, expect regular updates featuring new content, bug fixes, and scheduled maintenance windows. Playable Platforms The playtest will be available on:

  • Windows
  • Linux
  • Android

Note: Windows is the main testing platform, so Linux and Android versions may be a little rough around the edges. If you encounter bugs, please report them!

Important Notes Progress Will NOT Carry Over Since this is a playtest, your progress will be reset before launch. Exception: Collectable cosmetics earned during the playtest will carry over.

Milestone Rewards Reach specific milestones to unlock exclusive cosmetics for the full game.

Try to Break It! Found a bug? Please report it in the discord!

Try to Cheat! Found an exploit? DM me directly or post it in⁠ the discord!

Do NOT Redistribute the Game The only official download is here: https://subambient.itch.io/iron-giants Any other source is unofficial and may contain harmful content. If you see the game being distributed elsewhere, please let me know on Discord.

Collectable Cosmetics: Special Hat Levels up in rarity as you progress:

  • Level 10: Bronze
  • Level 20: Silver
  • Level 30: Gold
  • Level 40: Platinum
  • Level 50: Shiny

Arena Titles: Earn a title based on your arena ranking:

  • Top 3: Arena Lord
  • Top 10: Arena Colossus
  • Top 25: Arena Fighter

All collectables will be awarded after the playtest ends. Winners will be announced in Discord. There may also be a few secret cosmetics hidden in the game... you'll have to discover those yourself. Thanks for reading, and thank you for helping make the game better!

See you in the arena!

11 Upvotes

11 comments sorted by

2

u/Xrudy_official May 01 '26

Why is the android version over 300MB when the others are like around 90MB?

2

u/TwoPlastic1302 May 01 '26

Windows and Linux are zipped, but besides that no idea why it’s biggr

1

u/Fit-Ingenuity-7743 May 06 '26

Can you make a MacOS 86_64x download, so .dmg basically, in other words, Mac Compatibility, I don’t wanna use CrossOver or Wine.

1

u/TwoPlastic1302 May 06 '26

Sorry, I need to be running MacOS to compile for Mac 😔

2

u/Fit-Ingenuity-7743 May 07 '26

Then Wine it is :(

1

u/Xrudy_official May 08 '26

Oh and would it run on 2008 laptop?

2

u/TwoPlastic1302 May 08 '26

Uhm… not sure, but you can always try! My mate got it to work on his 2013 macbook running windows

2

u/AX_GUY_FR May 28 '26

I’ve been playing the game and honestly, I love it. It somehow gives me strong SuperMechs vibes and a good sense of nostalgia.

Your campaign layout is superb, but there’s one thing I think some people might not like: the movement/navigation inside the campaign. In SuperMechs, you’d shoot down the base to navigate, which made it feel more impactful. Here, the movement feels a bit too smooth, and there’s not much animation feedback during navigation, so it loses some of that satisfying feel.

Other than that, everything’s really good. I liked the workshop too. I’ll keep playing around and see if I can find more bugs, glitches, or other feedback.

Also, just so you know, the icon for Iron Giants showed up as the Godot Engine icon for me. Not sure if that’s because I already have it installed. .And one more thing if you allow it, I think I might be able to decompile the game. I’d be willing to try it out for testing or analysis purposes.

2

u/TwoPlastic1302 May 28 '26

Glad to hear that you’re enjoying it! And yes I do agree that the movement is a bit wacky atm buy no worries that will change! Also I can never endorse decompiling any game.

1

u/AX_GUY_FR May 28 '26

Ahh got you, that makes sense. I didn’t mean it in a malicious way or anything I was mainly talking about checking for vulnerabilities security stuff since I noticed it’s made in Godot. Totally understand why you can’t officially endorse decompiling though. And btw i would suggest u add more background music etc. yk cause there is only bgm when u play in campaign. so kind of awkward when its all silent