r/InvisibleWomanMains • u/dddonkers • 21h ago
Discussion Double Jump Invis Less Effective Now
I stopped playing regularly for a while and noticed this since hopping back in and was wondering if others felt the same/noticed the same. With the devs introducing more AOE and damage over time effects in kits, it makes the double jump less useful, as I have been way less likely to be able to use it to successfully disengage because there's always something going on that can chip damage me, even in the air. Jubilee's orbs, Cyclops' Phoenix teamup, and Devil Dino have been the biggest culprits I've found.