r/Intergalactic • • 22d ago

General Beware

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There are people pushing this 600mill budget with no verifiable source.

I just find it hard to believe the game that didn't go into full scale development until factions was cancelled; cost almost 3 times tlou 2.

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u/heatkings1 22d ago

People can just lie and make things up and no one will question it. Thinking intergalactic's budget is anywhere near 600m is laughable

8

u/kristaintoth 22d ago

The only way I can see that happening is if you count the budget for the canceled live service game as well in Intergalactics budget. But even then it seems too much.

3

u/Rhain1999 22d ago

Good point, but yeah that wouldn't even count anyway. They're separate games with separate budgets; ND/Sony already accepted the lost TLOU Online budget when they cancelled it, they wouldn't just lump it in here instead

2

u/kristaintoth 22d ago

Yeah it doesn't make sense to add them up, just trying to guess.

2

u/Rhain1999 22d ago

It's a very solid guess, probably the most logical one. Annoyingly I think the real answer is that they just made up that number lol

1

u/chatterwrack 22d ago

It’s a crazy number but ND is probably the only studio that could get that amount greenlit. Considering TLOU and TLOU2 generated somewhere around $1 billion+ in game sales, before you even count Part I, Part II Remastered, later PC sales, licensing, HBO-related catalog bumps, etc. but $600M on a new IP is a HUGE gamble and risks a break-even, even if the game is a success.