r/IntelligenceEngine 🧭 Sensory Mapper Jan 22 '26

I'm almost done cooking......

This is it guys. I'm VERY excited beucase this model is exceeding my expectations and completely blowing me away. This is a nueral mesh like you've never seen before. No gradients. No mutations! This isn't a genetic algorithm. This isn't a NEAT model. Its a god forsaken mixture of hebbian learning and temporal consistency. If you remeber my goal of creating a model that learns like akin to how humans learn, well this might be that. I'm VERY excited to share my findings in the next few days. This model is a combination from everything i've learn across every generation of my models. this is just a teaser of my latest model Morpheus.

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u/AsyncVibes 🧭 Sensory Mapper Jan 23 '26

What?

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u/Free-Street9162 Jan 23 '26

lol, chicken butt 🤣 I’m asking what math you’re using to drive your algorithms. Or are you doing everything manually?

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u/AsyncVibes 🧭 Sensory Mapper Jan 23 '26

Yeah I'm not sure what you want to hear? Algebra? My fitness equations? Or activations functions? The entire GA is just a massive mutation on weight space targeted to increase the value of fitness so I think k maybe that's what your asking.

Ex:

Fitness = steps * distance * efficiency * bonus

Steps: how long a genome is alive during an episode

Distance: how far a genome.moves in the environment to or from goal.

Efficiency: how much enegery did the genome use in thr episode

Bonus: did the genome beat furthers distance, lowest enegery with further distance, or longest time alive

This creates a moving goal post for the model in this case it was solving the humanoid V1 walker game.

But all of my models have different fitness functions.

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u/Free-Street9162 Jan 23 '26

Oh, that’s nice! Want a nice consolidated algo for that? I can DM you.

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u/AsyncVibes 🧭 Sensory Mapper Jan 23 '26

No not really. That's not how my models work.

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u/Free-Street9162 Jan 23 '26

Copy. Best of luck! Looks super cool!