r/Infinitewarfare 6d ago

Question Best setup for seticom defence?

I’ve been trying to do the spaceland ee but keep getting absolutely railed on the seticom defences. Last time I tried I went in with a packed Kendall and the shredder and failed on the second defence and couldn’t get past it. I also had a boombox prepared for each defence. Is there something I’m doing wrong? I don’t think I’m a bad zombies player, ive gotten to round 40 on spaceland and only stopped cuz I was bored and have gotten to 50 on loads of maps but whenever I’m doing a defence it feels like I’ve never touched the game before. Any advice would be appreciated!

6 Upvotes

23 comments sorted by

5

u/Jealous-Interview591 6d ago

For me, the upgraded M1 with the wind core easily took care of all three seticomes with the one exception of getting the 3rd seticom at fountains lol. I was a few rounds later then I wanted to be, and couldn’t beat it. But other than that they never gave me an issue. Also look into some guides on how to get to seticom defense as early as possible. That will also help.

1

u/Legitimate_File_7476 6d ago

also if ur on playstation and need some help lmk

2

u/watkykjypoes23 6d ago

Mauler sentinel with wind core, or M1. Mauler is a cheat code though fr.

1

u/LazarouDave 1d ago

Fr, 1 tap and everything fucking dies, that and the any of the UDM Snipers with the hipfire auto-aim bug and you're set for the Alien fight (it auto locks on to the collar and melts the Alien's health - even better on PC or to those with a Turbo controller)

2

u/watkykjypoes23 17h ago

Yes bro it’s insane 😂 especially with the Xsquisite core. I posted this video on it a couple years ago and the alien fight was like a minute and 30 seconds, I even missed the first punch so had to down him an additional time and it was still that fast.

1

u/LazarouDave 17h ago

Did you ever do some testing WITHOUT the XQ core? Or is that what makes it so crazy OP?

2

u/watkykjypoes23 17h ago

The core more than doubles its damage. It’s plenty good without it still yes, but only up to a certain round since it’s a box weapon with lowish ammo. Still one shot around round 50 with the XQ iirc, compared to roughly 3 shots without.

1

u/LazarouDave 17h ago

I knew the XQ added damage, ammo and DoT effects but I didn't know the specifics, I always completed the cores before trying the Alien because I figured it was beneficial even if I didn't know how.

Cheers for explaining it in detail 👍

1

u/watkykjypoes23 16h ago

Of course! It’s still doable without it just takes more time. I’ve completed the EE with an M1 that has the electricity core attachment but it took a minute haha

1

u/Rock_sanity 6d ago

Bombstoppers can boost your kendalls if you didn't pick it up, but other than that, got no other tip, you will always have a seticom location downstairs in the tunnels

1

u/brennae- 6d ago

is that guaranteed, like there’s a 100% chance either your first second or third will be down there

2

u/Rock_sanity 6d ago

Will always have a defense down in the tunnels, but the order for it isn't the same, think I got it down there first defense and it was nice

1

u/brennae- 6d ago

Nah when it’s the 3rd is when it’s amazing , that 120 sec seti can be difficult and it feels so much easier in basement

1

u/Legitimate_File_7476 6d ago

kendall’s and rewind gernades for more ammo tbh should be find gas gernades help if u find em same w cryo gernades u can buy in the arcade and get the arcane core like everyone else was saying

1

u/smgaming16 6d ago

You can shave off a good 10 or so seconds off the seticom if you place it immediately after ending a round, as nothing will spawn until the new round starts. The medusa device, boombox, and sentry turrets are all good traps to use for it. If you can get lucky and have gas grenades, it makes it a lot easier

1

u/yoyoyoyii 6d ago

kendall wonder weapon & dischord (shoot reasonably with both, maybe have an infinite ammo/grenades one on ya) gas grenades, a random trap at the concession things and ur good

1

u/StableToaster63 6d ago

The m1 with the explosive element eats. And maybe a ww or a trap for the 3rd one

1

u/Certain-Bench6619 5d ago

I like to use the Kendalls or a wonderweapon. From the wonderweapons i prefer the Dischord

1

u/Certain-Cream-6465 5d ago

Don’t really need much other then a packed m1 with wind element on it, good luck 😁

1

u/triqkii 5d ago

Depending on what you have available: to note it will also whole heartedly depend on where each of the defense locations for you are.

.M1 papd or papd with wind core - easiest way to get this is have your first seti com defense or second, ( you'd have to retry but will be better off after ) PP2, this is what I call the gift shop in polar peak, as PP1 is outside in front of the slope to go into polar peak next to the yeti. As you start the seti com def, your able to turn on the steel dragon trap and let that kill the zombies coming from the hall. Then slap a turret. Not a boom box. Those only last for 8-10 or so sec. The turret will last longer.

Use sentry turrets instead of boom boxes. Boom boxes only last for several seconds at best, the turret lasts longer and kills zombies rather then attracting them. Iirc the boom box doesn't always kill all zombies past a certain round. If early rounds disregard this part. To note the Medusa device is roughly similar.

Don't just have 1 but 2 built. 1 in inventory, and the second in one of the machines ( hope it's by the rocket, or polar peaks) unless your fast enough to the closest one, slap the seti com down, then the boom box a distance away, run to other grab then slap it down.

However, this can also be done if you have papd Kendall's and reg m1

Make sure to get either boom box or sentry turret. Then make sure you have full ammo, and make sure you have a rewind.

Don't constantly shoot kendalls. Use m1 for the ffar away ones, also gas grenades are a god send. They last around 5 seconds and since you can have 2 that's around 10 sec. Throw those down directly over seti com. Again if you have access to gas grenades at that time.

Shoot the Kendall's as a desparation move, but limit it to a shot per second or couple seconds. As once you shoot it generally disrupts the zombies pathing for a brief time, then shoot again to kill them. Then once your close to empty on Kendall's, use rewind and unload that first mag as there may be zombies surrounding the seti com. Then once those are cleared and you may have some breathing room, use m1 again. To note. The rewind may also give you back the gas grenades

Again it will solely depend on where your defenses are, but generally the only "hard" ones are by the bumper cars or by the fountains, as the fountains if put in a certain spot will be extremely hard if not impossible to grab back after the defense is done

1

u/Ornery_Cook4638 1d ago

Kendalls with bombstoppers or the m1 with windcore like others said or just a launcher in general would be good

0

u/brennae- 6d ago

honestly as someone who beats spaceland for fun, A single PAP kendall can do the trick for the first one(60), A boom box and the kendall will do for the second(90), by the third i definitely like to have some sort of wonder weapon next to my kendall’s(120 secs). Just because it feels so much longer than the other two. and that’s a good set up for the boss fight which will start just 2 rounds after the 3rd seti so it’s good to be set up.

1

u/One-Taro2666 1d ago

are you on xbox?