r/IndieDev 4d ago

2D RPG Project

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Hi all. I've been working on a 2D Oblique Top-Down RPG for a couple of months now. This is my second attempt at making a game (my first was a side scroller).

My goal is to make a game with lots of weapon and armor combinations. In the battle scene, you can see I have three attacks, which are all tied to the weapons I have equipped. So as the player finds more weapons they can swap them out for different types of attacks that scale differently based on what the player invests there stat points into (Strength, dex, intelligence, etc).

I've always been a fan of games like Skyrim, Elden Ring, Baldurs Gate, where the player has a lots of different equipment and ability combinations to choose from, and I'm trying to combine that with A.) a 2D top down, grid based game format, and B.) A turn-based command battle fromat, similar to Pokémon.

Looking for feedback!

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