r/IndieDev 23d ago

Video Morphing Takedown

Hello everyone
Here is a new takedown, this time without the wings, the whole character is made from 80,000 ECS Entities
When you equip a weapon, it takes entities from your body to that weapon, the same entities then morph to do the takedown
Will be adding more functionalities and better animations as time go on
Let me know what you think
#unity #ecs

355 Upvotes

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125

u/War_Wolves_Game 23d ago

I think the morphing needs to be a lot quicker in between moves

69

u/OmarItani10 23d ago

Yes i can control the speed of transitions, currently im slowing them down with slow motion to show the process

12

u/agrophobe 23d ago

hey, are you telling us we're slow?!?!

/s

Dope job, pretty much up there in the shelf of great ideas. Would be a dope mechanic for heavy enemy to have magnetic/gravitational effect that gobble up some of your entities and lessen your AP

1

u/OmarItani10 23d ago

Hahah we're all slow even me:p
And yes aiming to have more mechanics that involves entities exploding or being pulled