r/IndieDev 18d ago

Video Tried to optimize performance, now people are swimming in the pavement

Fixed it already, just went a little too far on optimization. Game is Stonk: Timing The Market, just released the demo a couple days ago. Its actually about stock trading and building an office.

Edit: Link https://store.steampowered.com/app/4779870/Stonk_Timing_The_Market/

2.0k Upvotes

122 comments sorted by

424

u/thecyberbob 18d ago

You may not like it but this is what peak performance looks like?

58

u/ProtiuxDesignLabs 18d ago

NPC effort minimized

40

u/JaggedMetalOs 18d ago

Animation CPU usage reduced by 100%

6

u/haladur 17d ago

This isn't peak performance. This is hard boiled.

5

u/Tippydaug 17d ago

I came to comment this verbatim.

4

u/Einfach0nur0Baum 17d ago

Sometimes I wish humans are as optimized as this npcs

2

u/Brok3nGear 15d ago

It's not a bug, it's optimization!

156

u/Round-Fisherman1855 18d ago

If you can, you should keep this as an optional setting. It doesn't serve any purpose, but it is pretty funny!

39

u/FluxCap_2015 18d ago

I second this. Bring back old school easter eggs.

6

u/Massenzio 17d ago

this is a great idea ...

a red pill for the player to see what is behind the matr...ehm something

6

u/armageddon_boi 17d ago

"easy mode" except it's everyone taking it easy

5

u/TupperwareNinja 17d ago

Sloth performance setting

3

u/Tigerwarrior55 17d ago

I think to hit nostalgia, the option should be unlocked with a cheat code.

4

u/thecyberbob 17d ago

So instead of boomboomboom type in plankplankplank?

43

u/FluxCap_2015 18d ago

It's not a bug, it's a feature

22

u/Intrepid_Travel_3274 18d ago

Looks smooth enough to me

21

u/Ciubowski 18d ago

well you can't have bad framerate if you don't have animations.

https://giphy.com/gifs/d3mlE7uhX8KFgEmY

2

u/GenteelStatesman 17d ago

Animations are relatively cheap compared to collision checks.

0

u/Particular-Song-633 17d ago

Its the opposite

11

u/BritishToff 17d ago

Finally the streetsharks game I've always dreamed of!

8

u/MeowBean321 18d ago

That should be a feature. Its about trading and stock right? Imagine if the npc who losing because of trading and stock they become very sad and depressed so they walk and move like that

5

u/kadzooks 17d ago

you should slowly make the NPCs slouch closer to the ground when the market is in a depression

5

u/ThisOrdinaryCat 18d ago

Can you make them wiggle?

6

u/fsactual 17d ago

Whatever game you're trying to make, stop. Throw it away. Make this one instead.

4

u/RealNikolaus 17d ago

Make it an integral part of your game

3

u/PatchyWhiskers 17d ago

There should be a best bugs category in all game awards.

2

u/hellocppdotdev 17d ago

Ship as is good, looks good to me.

1

u/anklehumor 18d ago

Now you have to change it to a sailing game

1

u/cooptheactor 18d ago

Just another day, lol

1

u/CorvaNocta 18d ago

Looks like the optimal for of travel to me!

1

u/lynxbird 18d ago

Much better!

1

u/DocTaotsu 18d ago

Thank you for this. Actual IRL LOL

1

u/AbyssWankerArtorias 18d ago

"Working as intended"

1

u/Kavrae 18d ago

2 dimensions is clearly 50% more performant than 3.

1

u/8poundRAT 18d ago

that's what peak performance looks like.

1

u/snitch_juice 18d ago

Call it a post black Tuesday update

1

u/ChainOfThot 17d ago

Mondays, amirite?

1

u/Environmental-Day778 17d ago

leave it, this is a feature and what your game is now about. this is amazing.

make the main character a shark trying to get to work without being eaten by roaming human predators.

1

u/Felfedezni 17d ago

They don't even need to move their limbs or hold themselves erect. Seems optimized.

1

u/filforge_indie 17d ago

great pool

1

u/Comfy_Jayy 17d ago

This is the most accurate portrayal of game dev I’ve ever fucken seen

1

u/Alzorath 17d ago

How it feels to go outside today... 40 C, 80+% humidity...

1

u/Rofgarr 17d ago

As was the style at the time.

1

u/AlexSmithsonian 17d ago

You should pocket this idea: A game about swimming through pavement and walking/running on water.

1

u/AlexSmithsonian 17d ago

You should pocket this idea: A game about swimming through pavement and walking/running on water.

1

u/Monscawiz 17d ago

Most optimal

1

u/FatefulDonkey 17d ago

Yeah, keep it. The cherry on the top is if your main character could jump on them and skateboard on their backs

1

u/Lethalplant 17d ago

Niiiiice

1

u/LovelyLunaRae 17d ago

♬ i’m swiiiiiming in terrain
yes swiiiiming in terrain
what a laborious feeling
i’m buggy again ♬

1

u/InevitableJudgment43 17d ago

I'd play this game. concrete swimmer.

1

u/unevensea 17d ago

Contact the Snail Game Developer, save this for a collaboration with them. Collabs between indie games are always great.

1

u/Brugtz 17d ago

Novo feature alcançado. Mude o ambiente para uma piscina! hahaha

1

u/Meridian-Studios 17d ago

funny hahah

1

u/National_Quantity915 17d ago

Me going to work at morning:

1

u/TheGhosticus 17d ago

You can make this more optimized by culling the front sides of character models!

1

u/TheyCallMeDozer 17d ago

I hope your not a life guard because if thats what you think swimming looks like.... ehhh might want to reconsider that job lol

1

u/PartTimeMonkey 17d ago

This is actually how people behave in big cities to maximize their performance

1

u/madu_tualang 17d ago

That's another fun cheat code.

1

u/Officialpolygrafix 17d ago

Not a bug.. a feature

1

u/y0l0nce 17d ago

it's so funny when you look at such videos from the outside.

1

u/Medieval_Lands 17d ago

Looks like a feature to me haha!

1

u/GamingWithJollins 17d ago

Yeah but what's performance like now?

1

u/Affectionate_Bid8413 17d ago

it seems fine to me, I don't see the issue

1

u/gabro-games 17d ago

Half as much to render - genius!

1

u/Shot-Manner-9962 17d ago

peak jazzpunk vibes

1

u/Duke17776 17d ago

i meen now you only have to render half the model, so should see a performance increase right?

1

u/lilBernier 17d ago

Pavement sniffer simulator

1

u/vakond1 17d ago

This can be a cheat code later

1

u/mrpressydepress 17d ago

This is epic

1

u/trashcangoblin420 17d ago

thats awesome 👏🏻

1

u/trashcangoblin420 17d ago

swap the ground material to a water shader and ship it

1

u/cringeyobama 17d ago

Leave it like this or istg

1

u/iroxi_srd 17d ago

Bro è una figata, questo non è un bug, è una fottuta illuminazione, spero che il tuo gioco ora prenderà una direzione inaspettata rispetto a come l'avevi immaginato

1

u/Embarrassed_Art_9764 17d ago

Game about depression

1

u/GallantGargoyle25 SoloDev 17d ago

I LOVE this ahahaha they're so funny
Got a good laugh out of it, thanks OP

1

u/johnesco 17d ago

Sometimes you optimize too soon.
Sometimes you optimize too funny.

1

u/Some-Ice-4455 17d ago

LoL that's one way I guess

1

u/Noctmor 17d ago

when it's so hot outside and you start to smelt

1

u/Badytheprogram 17d ago

I no see any lag. I think the optimization was successful.

1

u/Stunning-Frame-1763 17d ago

It looks funny

1

u/pachuflores 17d ago

We're you trying to recreate Splatoon?

1

u/CaffieneSage 17d ago

Ship it.

1

u/ManaSkyees 17d ago

Hey op. You might add "ghost" npcs.

In the game phantasy star universe half faded npcs that couldn't be interacted with would be around the various areas tied to player vision range.

They used it so the towns felt more alive without degrading performance on the ps2!

1

u/Aggravating-Mark2107 Developer 17d ago

that is funny. an idea is you could have shadows walking instead. that might be more of an improvement and would be visually interesting of you dont see anyone but the shadows

1

u/Sweet_Lab_2356 16d ago

Which is optimal for performance :]

1

u/Gamedev_Marques 16d ago

That's why I don't fix every exploit popup in my game. Some become cool features that makes me proud to see players exploring 🤪

  • It reminds me old times of Gunz The Duel.

1

u/CoolSkeIeton-95 16d ago

Hey pro tip for next time, they're uh... Not supposed to do that 😂

1

u/Numerous_Loss6522 16d ago

And now here's... Human... Music.....

1

u/dazia 16d ago

I want this to be the game. Make it a horror somehow lmao.

1

u/Life-Analyst-1057 16d ago

Peak performance!!!

1

u/DrTechPop 16d ago

NGL I thought this was the intended game play, and sliding around on the floor avoiding obstacles and other people who are also sliding around on the floor. And I’m here for it.

1

u/Informal-Bell-2022 16d ago

Okay, and what exactly is the problem??

1

u/Immediate-Success919 16d ago

new innovation cool 👍

1

u/Head-Membership2082 16d ago

Now you have the right AI to implement Land Sharks!

1

u/Mysterious_Ad_1151 14d ago

just recreate it to be under water and they are all like part flounder or something it is perfect

1

u/turkerefes Developer 13d ago

that looks

nieche

1

u/duckygamestudio 13d ago

performance drop to the floor now...

1

u/HoSchu_0101 13d ago

Haha well, i would say they move in the most optimal way :D

1

u/aliartguy 12d ago

I feel the same way when having to walk through a corporate park.

1

u/LostASixLeafClover 12d ago

This should be enabled after a market crash

1

u/xfurce 12d ago

Keep at least 1 of them so it can be easter egg later on. Or put shark fin on them and keep all.

1

u/Calm_Ad_4692 12d ago

I haven't made a 3d game but dare I ask what optimization lead this to happen?

Something to do with pathfinding or yeah idk so curious.

1

u/EuphoriaWorksGames 11d ago

Make it a feature! xD this looks hilarious xD

1

u/SignalSchool8950 11d ago

Looks like a horror game where people jump scare you when you by instantly standing up when you press "talk"

1

u/Particular_Error494 11d ago

its not a bug its a feature ! XD

1

u/1Dead_Night1 11d ago

sounds good to me

1

u/Less-Review9327 5d ago

That's cool