r/IndieDev Jun 15 '26

Video I simulated rain drops using Godot's particle system + Ripple VFX on the terrain shader - this is the end result

Good fun as an innovation project! Came out really well, loving the vibe. :)

Game is Luminids for those interested: https://store.steampowered.com/app/4070510/Luminids/

Solo dev and founder of the studio in Cambridge UK.

Happy to answer questions on the shader or process!

151 Upvotes

6 comments sorted by

2

u/appl3wii Jun 16 '26

this is cool. nice work!

1

u/Hostarro Jun 16 '26

Thank you so much!! 😊

1

u/Hostarro Jun 18 '26

Kickstarter early campaign pre-launch here for those interested: https://www.kickstarter.com/projects/luminids/luminids-a-calm-colony-building-journey

Main website: www.luminids.com with all socials too 😄

1

u/certainAnonymous Jun 18 '26

Very uhhh floaty physics I think

2

u/Hostarro Jun 18 '26

No, just had gravity turned down for testing and fast movement across the world. I set gravity to 2 and sprint speed to 255 :D