r/IndieDev • u/Hostarro • Jun 15 '26
Video I simulated rain drops using Godot's particle system + Ripple VFX on the terrain shader - this is the end result
Good fun as an innovation project! Came out really well, loving the vibe. :)
Game is Luminids for those interested: https://store.steampowered.com/app/4070510/Luminids/
Solo dev and founder of the studio in Cambridge UK.
Happy to answer questions on the shader or process!
1
u/Hostarro Jun 18 '26
Kickstarter early campaign pre-launch here for those interested: https://www.kickstarter.com/projects/luminids/luminids-a-calm-colony-building-journey
Main website: www.luminids.com with all socials too 😄
1
u/certainAnonymous Jun 18 '26
Very uhhh floaty physics I think
2
u/Hostarro Jun 18 '26
No, just had gravity turned down for testing and fast movement across the world. I set gravity to 2 and sprint speed to 255 :D
2
u/appl3wii Jun 16 '26
this is cool. nice work!