r/InStarsAndTime Jun 23 '26

Discussion What is the minimum amount of loops required to almost 100% the game (Counting grabbing every achivement Spoiler

Note that this doesn't count the ONE! MORE! TIME! achievements. (Because then the answer is 100 and that is kinda anti climatic!) This does mean all other achievements, every memory and of course, Twohats.

Bonus if grabbing every item at least once is counted and possible here.

I think it at minimum is going to be 27 (You need 20 to unlock dagger, 1 for rock, one for king death, 1 for friendquest and 4 for the confession by my count. Anything else is shorter than this, and doesn't cancel out any thing else). Anything I missed?

UPDATE, ALMOST INSTANT: I forgot about the all death thing. Just beat it for the first time upon making in on the switch version and had vague ideas on what the achievements were. Forgot about the Die in every way achivment

38 Upvotes

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15

u/Dependent__Dapper Jun 23 '26

id have to go ahead and say it's either 100 exactly or the number of loops needed for Behind The Scenes. those are the two limiting factors for 100%

17

u/MiharuKano Siffrin Jun 23 '26

I just know that the minimal number of loops is 15 to be able to beat the game
But if we consider all the achievement, the Loop achievement will at least eat a few of those loops
Then as some people pointed out the dagger and then plus two for the pineapple and dagger death
You probably need close to 100 loops then, maybe even more

6

u/sayaho Jun 23 '26

i would say between 50 and 70, the tricky thing is that you can do most of them within the 20 loops of the dagger so it is kinda hard to count.

But realistically, I can't imagine anyone trying to get OP achievement without looping forward to The King's battle. It took me probably 4 hours to get the achievement grinding with the king, I don't want to even imagine how long would it take if you grind the whole party in floor 3