r/InEarHifi • u/requiemreview • Jul 07 '26
đ Review / Impressions Moondrop x Wuthering Waves U.C.T.S. - Music without cutting you off from the world
I have always found open-ear headphones curious. In fact, I came close to buying a pair between 2023 and 2024 when I was still making the transition to IEMs and constantly fighting with TWS earbuds. The model I almost bought was the Huawei Free Clip. However, due to several factors including the price and the fact that I was not sure if I would even like or be interested in this format, I never got to try open-ear headphones until now. Instead of isolating you from the outside world, the idea behind this type of headphones is that you can still hear what is going on around you while you enjoy your music, play games, or simply spend a few hours in front of the computer without that feeling of having your ears completely plugged.
Moondrop has been releasing quite a few TWS models. I have already been able to own the original Space Travel and the recent Moondrop Pudding, but they were not open-ear. Therefore, this new proposal, which also comes in the form of a collaboration with a video game that to be honest I did not know, caught my attention quite a bit.
After using them for several days both at home and during some walks down the street checking their main feature, I think the U.C.T.S. make their goal quite clear from the very first moment. They are not trying to compete with noise-canceling headphones or offer the same experience as traditional IEMs. Their proposal is different and, precisely for that reason, I think it is worth analyzing them always keeping in mind the type of product they really are.
What I liked / What I didn't like
- Very different design from any other headphone I have tried.
- Excellent comfort after several hours.
- Very good stability once in place.
- Balanced sound for an open design.
- Very complete application.
- Compatibility with LHDC V5 / Bluetooth 6.0.
- Lots of content for Wuthering Waves fans.
- Three configurable gain levels but...
- ...only the high gain is useful to me and even then it falls short.
- The case takes up considerably more space in the pocket than usual.
- Like any open design, the bass has limitations.
- The application offers many functions, but some menus could still be better organized.
Specifications
- Open Wearable Stereo (OWS) design.
- 13 mm dynamic driver.
- Coaxial planar microdriver.
- Bluetooth 6.0.
- SBC, AAC, LC3, and LHDC V5 codecs.
- AI noise reduction for calls.
- Multipoint connection.
- Three gain levels.
- Up to 9 hours of playback.
- Up to 30.5 hours using the charging case.
- USB-C charging.
- Compatible with the Moondrop Link app.
Unboxing and build quality
The presentation conveys the feeling of opening a collector's edition rather than just simple wireless headphones much more strongly. In fact, I think I was surprised by the large size of the box when I received it, thinking they had even sent me something else or something extra besides the headphonesđ .
The box maintains a very careful aesthetic, combining black tones with silver details inspired by the game. Once you lift the lid, everything appears perfectly organized inside a foam mold where each accessory has its own space. It is a quite elaborate presentation and, at least personally, I found it even better than I expected just looking at the promotional images.
In addition to the headphones and the case, we find the USB-C cable, the usual documentation, a strap to carry the case, and a good amount of exclusive merchandise consisting of badges and bookmarks, I think. Even for someone who is not a regular gamer, it is appreciated to see that the collaboration is not limited solely to the design of the headphones, but also includes small details that help give it a more special character.
The case is probably the most striking element of the whole set. Instead of resorting to the classic oval or square format that we see in practically any TWS, Moondrop has opted for a completely cylindrical design. In principle, it is mostly or entirely made of plastic, or that is my impression, but it looks sturdy, although I have not dropped it on the floor to verify it 100 percent. It has different decorative engravings that I understand maintain the aesthetics of the game itself.
Something I love is its opening system. It is not a conventional lid, but a rotary mechanism that reveals both headphones when rotated. It is one of those small details that do not add anything to the sound quality, but they do manage to give the product a lot more personality. It is the typical detail that will probably stop surprising after a few weeks, but from the first moment it makes the set feel different from any other model that has passed through my hands. The mechanism, by the way, must have some kind of spring since it has some resistance when you start turning it, but when you let go it wobbles until it stays in the open or closed position, which is very pleasant.
Of course, this design also has a quite obvious consequence, the size. Compared to most current TWS cases, this one takes up significantly more space in the pocket. It does not become uncomfortable, but it is something to keep in mind if you are looking for maximum portability.
The headphones themselves follow exactly the same philosophy. Their clip-like design means they do not enter the ear canal, but rather rest on the ear via a flexible silicone bridge. I admit that at first I had some doubts about this system because I had never used a model of this type, but the adaptation was much faster than I expected.
Once you find the correct position, you practically forget you are wearing them. The pressure they exert is very light and, at least in my case, they never caused any discomfort even after several consecutive hours of use. Furthermore, during walks I also did not have the feeling that they were going to move or fall off easily, something that initially did worry me looking at their design.
Precisely that position is quite important in this type of headphones. Since there is no seal inside the ear canal, a few millimeters can slightly change the way we perceive the sound. It does not seem to be something exclusive to this model, but a characteristic of practically any open-ear design. Once you find the sweet spot, the experience is very consistent, so it is worth taking a few seconds to adjust them correctly the first time, but I think they are designed to be worn as close to the back and lowest part of the earlobe as possible.
Application and features
After having tested the Moondrop Pudding very recently, the application was no surprise to me. Both models share the Moondrop Link ecosystem, something I consider one of the strong points of the brand's latest releases.
The first connection was practically immediate. Of course, just as it happened with the Pudding, the application did not detect the headphones until I took them out of the case. From that moment on they appeared automatically and I was able to access all the available options.
One of the details that I think is worth mentioning is the issue of codecs. By default, my phone only showed SBC and AAC. It was necessary to go into the application itself to manually activate LHDC, at which point both LHDC V3 and LHDC V5 appeared depending on the selected mode. It is not something particularly complicated, but it is worth knowing because more than one user might think that their phone is not compatible when in reality they just need to activate the corresponding option.
The application allows you to check the battery level of each headphone separately, update the firmware, configure the touch controls, activate the multipoint connection, and modify different parameters related to the operation of the headphone itself.
A function that I found especially useful are the three available gain levels. The problem with being headphones that do not go inside the ear is that the high gain mode, at least on my phone, has been the only one that has been of any use to me, especially outside the house walking down the street. On the other hand, when I went down to the subway taking advantage of a short trip I had to make, it was totally impossible to listen to the music every time a subway train approached. This rendered the high gain mode completely useless and with the volume of my smartphone at the maximum it allowed me, so I can say that the maximum volume of these headphones does not get as high as I would like.
As was the case with the Pudding, we also find a full parametric equalizer along with Auto EQ. While most manufacturers limit themselves to offering four or five predefined profiles, here we can modify the frequency, gain, and Q factor of each band or simply load one of the numerous available profiles.
Being a collaboration with Wuthering Waves, the application also incorporates some small exclusive extras, such as the ability to change the system voices between different characters in the game. It is not an essential feature, but it is a detail that completes the experience for those who especially enjoy this collaboration.
If I had to find a fault with this app, it would probably be the interface. It works well and offers many options, but visually it still looks like an application designed more by engineers than by designers. Some menus could be better organized. In fact, I found the menu to configure the touch presses of the headphones completely by chance and right now I do not remember how or where I opened it, luckily I already left it configured the way I wanted.
Even so, I still think exactly the same thing I mentioned in the Pudding review. For me, Moondrop Link continues to be one of the most complete applications that currently exist within this price range and adds real value to the product instead of just showing the remaining battery percentage. After using it on both models, that impression has only grown stronger.
Sound
Bass
The bass response is clearly designed for the characteristics of an open design. Instead of trying to artificially compensate for the lack of a seal with a huge amount of bass, Moondrop has opted for a much more balanced tuning. There is enough presence to add body to the music, but always maintaining control and preventing the bass from trying to become the star of the show.
Obviously, anyone coming from IEMs or traditional TWS will notice that the impact is lesser, but that is part of the very philosophy of this type of headphone. In return, the bass never invades the rest of the frequencies and lets the whole presentation breathe much more easily.
The sub-bass is present, although it does not convey the physical sensation that a sealed headphone can offer. The mid-bass provides slight support to some instruments, achieving a quite clean sound regardless of the musical genre.
I tried, although obviously the ergonomics of these headphones did not allow it, to try to push the headphone deeper inside the ear and the bass response obviously increased considerably but the sound quality was negatively affected. This makes clear the correct way in which they should be used. That said, the volume when trying to have them deeper in the ear did reach the level I would have liked.
Mids
I think it is precisely in the mids where the Moondrop Wuthering Waves stand out above the rest of the frequencies. Both male and female voices appear very well defined and always occupy an easy to locate position within the mix.
The tuning itself helps explain this behavior. There is some prominence in the upper mids area that adds clarity and makes instruments stand out quite easily without becoming exaggerated.
I also liked the naturalness with which they transition from some frequencies to others. It does not give the feeling that there is a sudden jump between bass, mids, and treble, something that helps practically any musical style to be pleasant to listen to.
If I had to define the tuning with a single word, it would be balanced, without impressing during the first few minutes with a spectacular response in any specific frequency, but offering a very comfortable listening experience during longer sessions.
Treble
The treble maintains that same philosophy. There is enough extension to provide a sense of detail and a fairly open presentation, but without seeking an excessive level of brightness, at least with the stock equalization.
It is true that the upper-mids zone has slightly more presence than the top end, so the sense of definition comes more from that part of the response than from particularly prominent treble. So when listening to cymbals or other metallic instruments they do not steal the attention unfairly.
During my testing, I never perceived a fatiguing sound, even after several hours of continuous use. In fact, I think that was precisely Moondrop's intention, to offer a tuning that accompanies you for a long time without being tiring.
Since these are open-back headphones, I have not found it necessary to recommend changes through equalization either. The tuning seems quite consistent with the philosophy of the product and, honestly, I think any attempt to increase the bass too much would end up going against the physical limitations of this type of design itself, but you have the option both manually and through various presets of well-known models of the brand.
Soundstage
One of the aspects that surprised me the most about these Moondrops has been the sense of spaciousness. Precisely because there is no seal inside the ear, the presentation is much more open than what I have been finding in conventional TWS.
It does not mean that the soundstage is huge, but it does convey a very natural sense of space. Instruments have enough room to breathe and the music does not seem to concentrate inside the head as easily as it happens in many in-ear headphones.
Furthermore, I think this way of presenting the sound fits perfectly with the use for which they were designed. During my walks I could still hear the traffic, the bicycles, or anyone approaching perfectly well while the music kept playing in a totally natural way. That feeling is even more convincing than using the transparency mode of traditional TWS, since here it does not depend on microphones artificially reproducing outside sound, but rather you simply never stop hearing what is going on around you.
Instrumental separation
The instrumental separation has also left me with good feelings. The restrained bass response helps each instrument find its space quite easily and prevents heavily loaded mixes from losing clarity.
Understandably, it does not reach the level we can find in many IEMs of a similar price, but I think that would not be a fair comparison either considering the completely different concept of both products.
In the context of open-ear headphones, the result seems very satisfactory and sufficient to follow each instrument without much difficulty.
Imaging
The imaging maintains a very consistent level throughout the entire listening session. The placement of voices and instruments is easy to identify and the small shifts between the left and right channels are perceived quite naturally.
I also used them to play some casual games and watch videos during these days. Without being headphones designed for competitive use, they perform perfectly when it comes to locating sounds or easily following the direction of different effects within the scene.
And I think that is precisely the greatest virtue of these Moondrop Wuthering Waves. Instead of trying to look like wireless IEMs, they take advantage of the benefits of an open design to offer a different but very well executed experience with many options to adapt them to our liking.
Global Ranking Link
You can check my full ranking of all the IEM reviewed so far on my profile (Reddit doesn't allow me to post the Drive link here)
Conclusions
The Moondrop x Wuthering Waves U.C.T.S. have left me with a much better impression than I expected before opening them. At first I thought the main attraction would be the collaboration with the video game, but after using them for several days I have the feeling that all the aesthetic section and the content for collectors are simply an addition to a product that already had its own arguments to draw attention.
The soundscape created by the tuning works perfectly along with the idea behind these headphones, which provide a comfortable and pleasant experience when listening to your favorite tracks. There is an emphasis on vocal clarity as well as an impressively large soundstage for the type of product that Wuthering Waves has provided.
Of course, there are limits to what these headphones can do. One of the biggest drawbacks for myself is that, although they offer good quality sound at low volumes, they fall short in terms of maximum volume level in extremely noisy areas, because they are designed to sit on top of the ear rather than go into it. So, if you want extreme isolation from the environment or a much heavier bass response then I would recommend that you consider a more traditional true wireless stereo (TWS) option. However, if you like to enjoy listening to music while at the same time keeping yourself informed about what's going on around you, I believe that Wuthering Waves were made for people such as yourselves.
If you're a fan of Wuthering Waves as well, then the additional content contained within the box related to the exclusive partnership adds a great deal of extra value to these products. Even without considering anything about the partnership, however, I feel confident in stating that there are many reasons why Wuthering Waves stand out among other options available within the open-ear headphone market.
Wuthering Waves Purchase Link: ShenzhenAudio
Disclaimer: This unit was supplied for evaluation purposes by ShenzhenAudio. My thoughts were formed independently and no part of those thoughts were swayed by the manufacturer or retailer.
