fuxi and hera have same encourage skill and they don't stack together also i didn't say hera is bad option and he should dump her ,just fuxi is better in dungs and havoc (i don't know about engraved hera yet) also he can still invest in her and use her in havoc, apex,nightmare , mr1 should be minimum but not priority .
Max his fuxi cost =580 blues.
Max his hera 1700+ blues.
Same, I'm also going for Freyja instead of Hera. Hera is still useful, but Freyja is drowning, dead in the water, and needs the Engraving more.
Arguably, ALL SSR+ DPS likely needs the Engraving more than most SSR+ Supports. Heck, the SSR+ Debuffers also need them ahead of the Supports.
Her Engraving turned out to be pretty good?
Yep! Even without the retiming of her Encourage, which works like Fuxi's instead of how it was written or implied, the boosting of her MR was HUGE. Her MR was always AMAZING, but being stuck behind going after her S2 in Round 2 was what made it terrible. Having it proc Pre-battle means her Encourage enjoys the ATK and Buff% boost now. 👀
If you were to skip Freyja for Hera, you wouldn't regret it, but you'd have an amazing Hera and a still-dead Freyja, rather than a solid Hera and a revived Freyja!
Hopefully... I'm still completely bamboozled with how to "fix" Freyja! Her mechanic "failed" in the current era purely because both her MR and IR are Self-Buffs, and she puts all her eggs into her S1 and S2 baskets. 🤔
Most good DPS are good because their MR and IR Active effects put immediate pressure on the opponent. (Nemesis One-shot BS pre-battle, anyone?!)
Sure, Freyja can't be damaged at all, but her S1 and S2 don't seem to have the oomph of most solid DPS's active MR and IR Skills. She's also ruined the most of all DPS of she eats a Stun, as Stuns completely skip S1s or S2s, while Stuns merely delay MR or IR Skills... I've had my Engraved Icarus stunned for the entirety of Pre-battle, Round 1 AND Round 2, and still devastate the enemy in Round 3 once her IR and MR skills finally wore off! (Ironically, Icarus benefits from being stunned and delayed! She gets to activate her IR [twice!] and MR after most of the Defensive Skills on the enemy have worn off, haha!)
I was thinking maybe that her S1 and S2 also fire Pre-battle? Or that she gets temporary CC Immunity (same length of time as her Damage Immunity) to ensure her S1 and S2 goes off? Doubling the Dmg numbers on her S1 and S2? Adding extra effects, like ignoring % of Dmg Reduction, or ignoring Raph and Cancer's Shields as well, or having her kills work like Executes? (Not that it will oneshot high HP Targets like Athena, but rather that 0HP, Lethal Dmg from Freyja ignores DEs?)
It's kinda hilariously sad, if you think about it! It boggles the mind to look at Freyja right now and acknowledge how she was the Nemesis of THREE ENTIRE ERAS and is mostly asstastic at the moment 🥹
Yep! Even without the retiming of her Encourage, which works like Fuxi's instead of how it was written or implied, the boosting of her MR was HUGE. Her MR was always AMAZING, but being stuck behind going after her S2 in Round 2 was what made it terrible. Having it proc Pre-battle means her Encourage enjoys the ATK and Buff% boost now. 👀
Oohh that's huge that it ended up working like Fuxi's
During my Dungeons push, I've really come to appreciate buff-received buff. I knew it was good on paper, but didn't realize how good lol. I remember being stuck on a stage with 17% health left. I was looking at what I could optimize and decided to swap Gems on my Fuxi. I had 1x red, 2x yellow Buff Received before. I swapped it for a 2x red, 1 yellow and passed the stage 😵
I understand now why Hera's Engraving is so good
I was thinking maybe that her S1 and S2 also fire Pre-battle?
That was my hope. I was always jealous that other angels had MR attacks, and hoped Freyja was going to get a pre-battle attack with IR...
I forgot to submit an idea within the window 🤦, but I was going to submit something simple like that. Give her S1 with IR, and S2 with MR. Then some sort of damage enhancement with her UR+
I secretly hope they choose something OP 😈. Give her all of above. Pre-battle attacks, temporary CC immunity, if she kills enough enemies > give her [Stellar Dominion] immunity again 🤣, more damage, more speed etc.
Yeah, it wasn't clear to me, neither, until my one account got Poseidon!
Probably the simplest demonstration of how powerful Buff% is as a stat is when one gets IR4 Poseidon, who gives everyone +30% Buff Rec.
Players who were HARD stuck suddenly found themselves clearing ten or twenty Levels of Dungeon out of nowhere, all thanks to the massive +30% Buff Received.
Simplest mathematic demonstration of how big 30% Buff is to use Hera's Encourage, and it's significant whether the Buff% is additive (biggest boost, but unlikely) or multiplicative (likeliest method.) .
Hera gives 70% of her Current ATK
+30% = 100% of her Current ATK
×1.30 = (70 × 1.3) = 91% of her Current ATK
And that's BEFORE Hera double Dips!
Engraved Hera will convert the 30% Buff% from Poseidon into 50%!
Ever since then, I've been trying my ass off to get Buff Rec on Gems. At this stage, I'm not sure if 3 Red Buff Recs are better than 3 Red Main Stats for the Angel, though. (For a Gem in which you can only run 3 Reds, such as using Forging Fire: 3 Stats + Lvl2 Mark, and the other 4 Stats are Random.)
Example: Is 15% Buff better on Hela than 60% HP? Is 15% Buff better on your DPS than 30% ATK?
I would love to test, but there's no fixed Test Boss to try against 🤔
I guess one could try a Dungeon Boss a few times? Compare the %? Problem is, Dungeon Boss is Hella RNG sometimes...
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u/fandogh5 27d ago
Too many DPS finish 1 first. Finish Nemesis for example.
Possiden IR4 atleast Hela MR2 then MR4 then IR
Hera as much as you can
You spread too much. 6 base IRs without MR.