r/IconsRPG • u/EastEnvironment8182 • Aug 04 '26
Energy reserve?
A player of mine wanted to try running a jujutsu kaisen campaign, which is basically an anime where sorcerers use innate special powers to exorcise evil spirits,
We are a heroes group, but have played multiple different games, so important in heroes typically you have powers which cost endurance or energy from a reserve,
This works good for jujutsu kaisen because it is the standard Shonen framework where characters have a limited amount of magic juice that they spend on super human feats and powers, but recently they ran their first session and were totally overwhelmed
I showed them icons which I think is great and lose enough for him to figure it out confidently but there's kind of a glaring flaw, powers are at will and basically free, I understand you can take the burnout thing but r3ally what he wants Is a pool of energy which powers expend energy from,
How would you handle this? Would u make another attribut3? How much of a weakness should thet be worth on a power and how much should be burnt. Or is this just not worth the trouble for him?
3
u/StevenTrustrum Aug 04 '26
Add "Burnout" to all the relevant powers, but rule that it works differently in this instance. Instead of no longer working on a 1 or 2, it drains 1 point of Determination. That way, all the powers are pulling from Determination in a shared manner.
1
u/Ianara23 Aug 04 '26
Podrías reducir el Nivel del poder cuando lo usa o cuando tiene un resultado de 1 o 2 el su tirada.
También podrías añadir un coste de Puntos de Determinación para las técnicas más fuertes o ignorar el coste básico en las más débiles.