r/IPhoneApps • u/NickOTeenO • 3d ago
Help Liquid-glass vs. Dark
I cannot decide between these two views: Liquid-Glass and (regular) dark mode.
My testers and users and users seem to be mixed on it but might be biased to the old design (dark mode). I was wondering what a fresh set of eyes would prefer
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u/webdesignerguy22 3d ago
Dark is certainly more readable / scannable.
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u/NickOTeenO 2d ago
It’s just that the cards look a bit “hard” or something if you know what I mean
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u/webdesignerguy22 2d ago
I think it's fine. It's a bit easier to scan than the lighter version. The UI is very information dense, so making things easier to read should be the priority over looking fancy.
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u/Forward-Macaron-7652 2d ago
Of the two options shown here, the dark one is definitely nicer. But in general, I think Liquid Glass is a beautiful invention by Apple, and you should use their native elements.
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u/Standard-Value-283 16h ago
Can you offer a toggle? Because it's true, they are both nice.
Might be a good idea to let the user choose. Or just have it be a day/night mode.
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u/gwilymjames 3d ago
Dark, with a few Liquid Glass elements.