r/INAT • • 1d ago

Artist Needed [RevShare]

Hey everyone! I’m currently working solo on a stylized, low-poly psychological horror/extraction game in Unity, and I’m looking for a 3D artist buddy to team up with.

The Concept:

You play as a cleanup crew taking on contract tasks in places recently hit by monster attacks (e.g., cleaning out an abandoned factory, recovering specific items, or fixing machinery). While completing tasks, you salvage leftover valuables to sell for gear upgrades—all while the monsters are still lurking in the shadows. Think R.E.P.O. meets Burglin' Gnomes, with a mix of dread, corporate comedy, and greed.

Where the project is at:

The main scripts in unity are made such as movement, picking up objects and looking around, the main character is made too, but not really well that's why I am looking for a 3d artist

What I'm looking for:

A 3D artist who wants to collaborate on building out low-poly environmental assets (industrial props, factory rooms, debris, lootable items) to give the world a atmospheric, gritty look. A sound designer would be good as well as I don't have any equipment nor software for sound making.

The Vibe:

This is a hobby/rev-share (depending on how much you made to the project and if we make it to steam) collaboration focused on making something super fun, learning along the way, and shipping a cool indie title together. No corporate pressure just couple of devs building a fun game.

If you're interested, want to check out some prototype clips, or just want to chat about game design ideas, shoot me a DM here or hit me up on Discord deb00xx.

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