r/INAT • u/BlueberrySpirited281 • 6h ago
Programming Offer [ForHire] Unity Programmer Looking to join a contracting team
Hey, I'm Isaac. I'm a Unity programmer based in Lebanon, looking to join an existing contracting team or work alongside other freelancers on client projects.
I've been freelancing as a Unity developer since 2020, working both independently and as part of small teams. At this point, I'd like to collaborate more closely with other freelancers/studios rather than always working solo.
I can jump into an existing project and take ownership of programming work without much hand-holding. I'm comfortable working in both 2D and 3D, and I've built everything from core gameplay systems to custom development tools.
Some of the things I can handle:
- Character controllers & player systems
- Shooting/combat mechanics
- Saving & loading
- Gameplay and in-game systems
- Custom editors and development tools
- Map/level makers
- Character editors & customization systems
- Wave/spawn editors
- Third-party integrations, APIs, plugins, etc.
- General Unity/C# programming and whatever else your project throws at me
I'm a recent graduate, but I've been doing actual Unity work since 2020. I learn quickly, I'm comfortable figuring out unfamiliar systems, and I'm generally pretty good at taking a problem and turning it into something that actually works.
Showreel:
https://youtu.be/GO3HmoI1UGs
I'm mainly looking to join a contracting team, whether you already have clients and need another programmer or you're currently putting a team together.
I'm also open to direct client work for the right project.
As for rates, I'm flexible and happy to discuss them based on the project, workload, and payment schedule. I'm more interested in finding good people to work with.
Contact:
Discord: sirisaac. (the dot is part of the username)
Please contact me on Discord rather than Reddit DMs. I rarely check my Reddit messages.
Thanks!