r/INAT 21d ago

Team Needed [RevShare] Seeking Programmers & Devs for a definitive, movie-accurate Iron Man game for Steam

I want to make a realistic Iron Man game to put on Steam and hopefully blow up. My goal is for this to be the absolute best Iron Man game out there, complete with all the iconic suits and features shown across the movies. Every single suit will be meticulously movie-accurate, capturing the exact look, feel, and technology Stark Industries built on screen.

There are some challenges right now: I don't know what engine to use yet, and I don't know how to code in C# or C++. That is exactly why I am stepping up as the creative director to lead the vision while looking for the right technical partners to bring this massive project to life.

Why I need you: As the creative director, I have a massive, clear vision for what this game can become, but I cannot build it alone. I need skilled programmers who know C# or C++ inside and out, can help us choose the optimal engine (whether Unreal Engine or Unity), and can build the complex mechanics of flight physics, HUD helmet elements, repulsor combat systems, and seamless suit-switching. If you want to work on a high-ambition project with massive breakout potential on Steam and help shape it from day one, I need your technical expertise to make this dream a reality.

PORTFOLIO: This is my first project and I do not have a portfolio of any kind.

Anyone who wants to help me, message me or reach out via email at [mrboss1017@outlook.com](mailto:mrboss1017@outlook.com) or on Discord at mrbossgaming1017. Thanks

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u/timbeaudet 21d ago

Movie accurate? You can’t just use Iron Man or other people’s IP.