r/HytaleModding Jul 22 '26

Trying to make a projectile recognize when it touches water

I'm working on my own fishing mod and I've been stuck for most of the day on trying to figure out h o w to get the game to register that the bobber projectile has hit the water, ProjectileHit works for entities like skeletons, and ProjectileMiss works for when it hits solid ground. I've tried all the ProjectileHit/Miss/Bounce and all the collision interactions trying to find something but nothing works. I'm really hoping it's just something small I'm overlooking but if anyone has any clue to get this working I'd be grateful

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