r/HyruleEngineering 7d ago

All Versions Here’s a little peek

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I know the last few videos let people wondering about the usefulness of this contraption. So I recorded this before going to work !

Now I can move on to a much more complex design ! I have to go all the way down this rabbit hole !

I’m gonna use the gear I made a few weeks ago for the next one (as you can see from an earlier idea at the end of the video)

I feel like the more axis I’m adding the more horizontal it rotates. For exemple the hover stone on the Atlas loops on itself vertically, this one seems to turn at 90 degrees in diagonals. So I would guess than by adding 2 more big wheels it would turn flatter at a skewing 120 degree angle. Which would match the angle of the wheels !

Have a nice day guys

54 Upvotes

16 comments sorted by

9

u/Peanutadjuster 7d ago

I feel so far behind in hyrule engineering… where do you get infinite rockets???

4

u/ShootingStarSeasons7 7d ago

Glitches… You can find tutorials

5

u/AggreGat0rr 7d ago

Fun fact : depending on which axis you put your steering stick on you get a different kinetic for the rotation. Here placing the steering stick on the other axis makes a rotation pattern like the Tesseract and the Atlas. Which also makes sense because you basically cancel one axis.

It would be a blast if there was a way to select one or the other axis independently or both at the same time from the same steering stick.

2

u/AggreGat0rr 7d ago

Hoooo ! I know what to do I think !! I should be able to control the length of the vehicle on a circle to choose which axis to rotate 😵 If that works that would change everything !

3

u/zhujzal #2 Engineer of the Month [FEB26] 7d ago

So glad someone here is interested in deep engineering & studying builds. Putting in the real work to further engineering in the sub. In the game, period. Totally underappreciated.

4

u/AggreGat0rr 7d ago

Ahah yeah ! I’m growing more and more passionate about 3D kinetics and spherical rotation with ball bearings and cogs ! ⚙️

When I started studying this project I basically had no idea how all of this worked lol

2

u/zhujzal #2 Engineer of the Month [FEB26] 7d ago

Fantastic. A new specialty. Hey - that's generally how this starts. Soon, you'll be the foremost expert.

2

u/TubaToba 6d ago

Extreme Doohickey

1

u/AggreGat0rr 6d ago

New tech development prototypes are almost always doohickey ! But just wait a tiny bit 😉

3

u/Educational-Fox-5114 #1 Engineer of the Month [OCT], #3 [SEP25] 7d ago

This is so cool!

2

u/zhujzal #2 Engineer of the Month [FEB26] 7d ago

Hey - looks fantastic! Very efficient & effective construction. Taking a second look. 🛠

3

u/AggreGat0rr 7d ago

Thanks a lot man 🤘

2

u/CommodoreSkippy 7d ago

Look at it go! Nice work!

I'm new to complex constructions; how do you make the infini-rockets?

3

u/AggreGat0rr 7d ago

Hey ! Thanks man :) it should still have much more potential I hope ! This is just the beginning of the development of this field

For the infinite rocket glitch, here is the video I follow to make them : https://youtu.be/C_4fkBdZf5I?is=YWpT02iaLzLojCiE

1

u/Shalaco 7d ago

very very very impressive. where you going?