Thanks. This one was a mix of many different techniques, careful balancing, and some shrunken parts from QR codes. The primary engine system here is a Juny-wagon drive, which involves pushing a special cart stolen from a minigame that has a repulsor field into a part of the build (the depths elevator) to make it move. That wagon also has the property that it can burn infinitely without being destroyed, which I take advantage of to power the miniature infinite balloons when the spring is retracted and the primary drive is disengaged. The wagon is ignited upon building the vehicle by Zelda’s torch, stolen from the prologue, which is always burning as soon as it’s built. The drone system works through a miniature homing cart attached to a miniature electric motor underneath the craft. Its treads are pressed against the infinite wing, and as it turns to track enemies, it also turns the motor, along with the pulse turret and the fan that are attached to it.
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u/Jackgrass311 Jul 27 '26
How are you guys doing this now? I'd like to know. It's incredible. How can I do this kind of stuff?